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A bonus item is a special object that is hidden in the environments of the main House of the Dead series and its spiritual successor, Vampire Night. These objects serve as a major gameplay mechanic, awarding points and other benefits to the player when shot.

Bonus items are typically found inside destructible containers like barrels and crates. However, if certain conditions are met (either rescuing all civilians or reaching the end of the game without dying), a secret room filled with bonus items is revealed.

List of bonus items

The House of the Dead

Item Name Description
Medkit hotd1.PNG
Med Kit Grants an extra life.
Frog hotd1.PNG
Golden Frog Awards 1,000 points. Hops in place when revealed.
Coin hotd1.PNG
Gold Coin Awards 200 points.

The House of the Dead 2

Item Name Description
Medkit hotd2.PNG
Med Kit Grants an extra life.
Frog hotd2.PNG
Golden Frog Awards 1,000 points. Hops in place when revealed.
Cat hotd2.PNG
Golden Cat Awards 800 points.
Gem hotd2.PNG
Gem Awards 600 points.
Necklace hotd2.PNG
Necklace Awards 400 points.
Coin hotd2.PNG
Gold Coin Awards 100 points.
Mushroom hotd2.PNG
Mushroom Deducts 400 points.

The House of the Dead III

Item Name Description
HOD3LifeBonus.png
Med Kit Grants an extra life.
HOD3MechaZombie.png
Mecha Zombie Awards 3,000 points. Obtained after repeated shots.
HOD3MiniMagician.png
Mini Magician Awards 2,000 points.
HOD3CrystalCoin.png
Crystal Coin Awards 100 points per shot.
Can be hit up to 15 times (Total: 1,500 points).
HOD3GoldenFrog.png
Golden Frog Awards 1,000 points. Hops in place when revealed.
HOD3GoldCoin.png
Gold Coin Awards 300 points.
HOD3TwistedCoin.png
Twisted Coin Awards 200 points.
HOD3TimeAttackItems.png
Clocks Exclusive to Time Attack mode. Awards seven seconds (small)/15 seconds (medium)/25 seconds (large).

The House of the Dead 4 and 4 Special

Item Name Description
HoTD4 Life Bonus.png
Med Kit Grants an extra life.
HoTD4 Bus.png
Toy School Bus Awards 3,000 points. Obtained after repeated shots.
HoTD4 Magician item.png
Golden Magician Awards 2,000 points.
HoTD4 Bell.png
Golden Bell Awards 100 points per shot.
Can be hit up to 20 times (Total: 2,000 points).
HOD4GoldenFrog.png
Golden Frog Awards 1,000 points. Hops in place when revealed.
HoTD4 Hat.png
Top Hat Awards 800 points.
HoTD4 Gold Coin.png
Gold Coin Awards 600 points.
HoTD4 Silver Coin.png
Silver Coin Awards 400 points.
HoTD4 Bronze Coin.png
Bronze Coin Awards 200 points.
HoTD4 Grenade.jpg
Grenade Grants an extra grenade.

House of the Dead: Scarlet Dawn

Item Name Description
Medkit hotdsd.png
Med Kit Grants an extra life.
Frog hotdsd.png
Golden Frog Awards points.
Hat hotdsd.png
Top Hat Awards points.
Gold bar hotdsd.png
Gold Bar Awards points.
Gold coin hotdsd.png
Gold Coin Awards points.
Silver coin hotdsd.png
Silver Coin Awards points.

Vampire Night

  • Garlic
  • Holy Water Vial
  • Silver Coin
  • Watermelon
  • Gold Bat Skull
  • Gold Bass Skull (bounces like Golden Frog)
  • Life Bonus

Sega Golden Gun

Item Name Description
Imperial Seal.png
Imperial Seal Scores 3,000 points.[1]
Ginseng.png
Ginseng Awards 2,000 points.[1]
Drum.png
Drum Awards 100 points per shot.
Can be hit up to 20 times (Total: 2,000 points).[1]
Fan.png
Fan Awards 1,000 points.[1]
Sword.png
Sword Awards 800 points.[1]
Gold Ingot.png
Gold Ingot Awards 600 points.[1]
Silver Ingot.png
Silver Ingot Awards 400 points.[1]
Coin.png
Coin Awards 200 points.[1]
Fireworks Box.png
Fireworks Box Explodes when shot, killing nearby enemies.

Bonus area(s)

Throughout the House of the Dead series, there are "bonus areas" filled with bonus items which are unlocked based on varying criteria. The following is a list of all bonus rooms and how they are earned:

The House of the Dead

  • Chapter 1, 2, and 3
    • No bonus area(s).
  • Chapter 4
    • This can only be accessed if the player(s) rescued every scientist along their path. When entering the doorway after the Hangedman rematch, the player(s) could access a bonus room, which contains four Med Kits, four Golden Frogs, and five Gold Coins.

The House of the Dead 2

  • Chapter 1, 2, 3, 4, and 5
    • No bonus area(s).
  • Chapter 6
    • This can only be accessed if the player(s) arrived at the door leading to the staircase that will take the agent(s) to Goldman's office after rescuing every civilian. Before going inside that door, the agent(s) will turn to their right, where another room opened up. The room contains three Med Kits, two Golden Frogs, two Gems, two Necklaces, two Gold Coins, and a Mushroom. The player(s) will be given only six seconds to obtain all the items.

The House of the Dead III

  • Chapter 0, 1, 2, 3, and 4
    • No bonus area(s).
  • Chapter 5
    • This can only be accessed if the player(s) arrived at the door prior to the final battle without failing any Partner Rescue events. Before going inside that door, the player(s) will enter a room, which contains three Med Kits, a Mecha Zombie, a Mini Magician, a Crystal Coin, a Golden Frog, and a Gold Coin. The player(s) will be given only six seconds to obtain all the items.

The House of the Dead 4

  • Chapter 1
    • This can only be accessed if the player(s) destroyed the red panel and take the mini-path to the right. When one of the Mackeys is lifting the security panel's door, shoot the broken glass on the left side of the room. After the Mackeys are dealt with, the player(s) will look inside the room, which contains a Golden Frog, a Gold Coin, and two Silver Coins.
    • When the slide door on the right side of the elevator hall opened, throw a Grenade inside. If done correctly, after the creatures are dealt with, the player(s) will look inside the room, which contains a Golden Bell, a Top Hat, a Gold Coin, a Silver Coin, and a Bronze Coin.
  • Chapter 2
    • When the agents are looking at an alcove, throw a Grenade inside. If done correctly, after the creatures are dealt with, the player(s) will look inside a cave, which contains a Golden Bell, a Top Hat, a Gold Coin, and a Grenade.
    • Shoot the third rock from the right on the floor to the left of the doorway upon climbing the ladder. After the approaching creatures are dealt with, the player(s) will look inside a room, which contains a Golden Bell, a Gold Coin, a Silver Coin, and a Bronze Coin.
  • Chapter 3
    • This can only be accessed if the player(s) take the mini-path to the service room. Shoot a metal panel to the left side of the room where the horde of Kageos appeared. After those Kageos are dealt with, the player(s) will enter the room, which contains a Golden Bell, a Top Hat, a Silver Coin, a Bronze Coin, and a Grenade.
    • This can only be accessed if the player(s) go to Ruined Train Cars Path. Throw a Grenade to the broken door on the left side of the player(s). After the player(s) dealt with the creatures inside the second car, the player(s) will look inside the car, which contains a Med Kit, a Toy School Bus, a Gold Coin, and a Silver Coin.
  • Chapter 4
    • This can only be accessed if the player(s) kill the Constantin holding the door and take the mini-path to the coffee shop. Upon entering a room, there is a shelf placed in front of the player(s). On the lowest level to the left of the shelf is a silver key, which if shot correctly, will prompts a shining gold light. After clearing the creatures inside the room but before facing two Jimmys from the table bar, the player(s) will be directed to the doorway to the left side of the player(s), which contains a Gold Coin, a Silver Coin, a Bronze Coin, and a Grenade.
  • Chapter 5
    • No bonus area(s).
  • Chapter 6
    • This can only be accessed if the player(s) successfully shoot inside the mouth of the dragon on the floor of the room with Japanese decoration, which will be indicated by a shining gold light. When the player(s) climb up to the 50th floor, a room to the right side of the player(s) will open up. The room will contains a Golden Bell, a Golden Frog, a Top Hat, a Bronze Coin, and a Grenade.
    • This can only be accessed if the player(s) arrived at the door leading to the staircase that will take the agents to Goldman's office without using any continue. Before going inside that door, the agents will turn to their left, where another room opened up. The room contains two Med Kits, a Toy School Bus, a Golden Magician, a Golden Bell, a Golden Frog, a Top Hat, a Gold Coin, a Silver Coin, a Bronze Coin, and two Grenades (which means every bonus items in the game, 10 of them, appeared inside the room). The player(s) will be given only six seconds to obtain all the items.

Trivia

  • Vampire Night's watermelon bonus item is a reference to European folklore in which inanimate objects, including fruit, transform into vampires when there is a full moon.[2][3]
  • Med Kit, Golden Frog, and Gold Coin are the only three items to appear in every main The House of the Dead games so far (albeit several changes on their appearances).
  • Both The House of the Dead and The House of the Dead 4 are the only two games to had all their bonus items appeared in a single area (three items in The House of the Dead and 10 items in The House of the Dead 4). The highest number of bonus items available in a single area is 13 items, which happened on The House of the Dead. However, the highest points available in a single area belongs to The House of the Dead 4, having a total of 10,000 points.

Gallery

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Sega Golden Gun operators manual, pg. 24
  2. Kawamoto, Masumi (December 28, 2001). "特別インタビュー" (Japanese). GAME Watch. Archived from the original on April 22, 2020. Retrieved on May 21, 2020. “"アーケードの統一された渋い世界観の中で、得点アイテムに何故「スイカ」があったんですか(笑)? 友安 これは西洋の文献に実際にあるんです、「ヴァンパイアスイカ」というのが。すいかにヴァンパイアが乗り移っておばけになるという。”
  3. "Vampire pumpkins and watermelons" (English). Wikipedia. Retrieved on January 22, 2021.
veThe House of the Dead games
Main series The House of the Dead (Remake)2 (Remake)III4 (Special)Scarlet Dawn
Spin-offs Zombie RevengeThe Typing of the Dead (2Overkill)The Pinball of the DeadEnglish of the DeadEX slot machineThe House of the Dead: Overkill (Extended Cut)Loving DeadsDarts of the DeadScarlet Dawn (Battle GenesisTHE ATTRACTION)Reels
Prototypes The House of the Dead (arcade prototypeSega Saturn prototype)2 (Original Sin prototype)Scarlet Dawn (location test builds)
Compilations 2 & 3 Return
Mobile games MobileNightmareZombie Utsu: Flick of the DeadOverkill: The Lost Reels
Non-HOD games Vampire NightSega Golden GunSonic & Sega All-Stars Racing
Gameplay mechanics Bonus itemsBranching pathsCiviliansHealthWeak points
Developers SegaSega AM1NamcoForever EntertainmentMegaPixel StudioTA Publishing
Staff Takashi OdaRikiya NakagawaBenjamin AnseaumeZbigniew Dębicki
Other content Hiiro SumomoReferences in popular cultureUnused content
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