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David is a shirtless creature with tattered jeans, a bulging eye, and chunks of flesh missing from his face and chest. He attacks by biting or swiping at the player. |
David is a shirtless creature with tattered jeans, a bulging eye, and chunks of flesh missing from his face and chest. He attacks by biting or swiping at the player. |
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+ | == Gameplay == |
Much like [[Sam]] from the original ''[[The House of the Dead (1996 video game)|House of the Dead]]'', David is of no real threat by himself; he lacks weapons, and his health is low enough that he dies in one headshot. When appearing among groups of zombies, however, he is more dangerous. He tends to slowly lumber toward players, but moves faster when shot anywhere but his head. |
Much like [[Sam]] from the original ''[[The House of the Dead (1996 video game)|House of the Dead]]'', David is of no real threat by himself; he lacks weapons, and his health is low enough that he dies in one headshot. When appearing among groups of zombies, however, he is more dangerous. He tends to slowly lumber toward players, but moves faster when shot anywhere but his head. |
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Revision as of 03:14, 13 February 2020
David is a male humanoid creature appearing in The House of the Dead 2, as well as The House of the Dead 4 and its Special spin-off. He is a weak, slow-moving and common enemy.
Bestiary Overview
David is a shirtless creature with tattered jeans, a bulging eye, and chunks of flesh missing from his face and chest. He attacks by biting or swiping at the player.
Gameplay
Much like Sam from the original House of the Dead, David is of no real threat by himself; he lacks weapons, and his health is low enough that he dies in one headshot. When appearing among groups of zombies, however, he is more dangerous. He tends to slowly lumber toward players, but moves faster when shot anywhere but his head.
Gallery
Official Art
Screenshots
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