The Wiki of the Dead
The Wiki of the Dead
(→‎Trivia: Edited a trivia entry, removed another.)
Tag: Visual edit
(Added "Gameplay" section with an overview of the boss, along with its phases and strategies.)
Tag: Visual edit
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{{Boss
 
{{Boss
 
|title1= High Priestess <small> Type-??? </small>
|image = [[File:Highpriestess.png|thumb]]
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|image1= [[File:Highpriestess.png|thumb]]
|featured = ''[[House of the Dead: Scarlet Dawn]]''
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|featured= ''[[House of the Dead: Scarlet Dawn]]''
|encounter = HoTD SD:
 
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|encounter=Chapters [[Kate and Ryan|1]], [[Homo sapiens|2]], or [[Pandora's Box|3]] ([[Laboratory]])
:Chapter 1/2/3 (depending on selection)
 
|weapon = Tentacles
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|weapon= Tentacles
|protect = Impervious body
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|protect= Impervious body
  +
|voice actor=
|image2 = [[File:Priestess.gif]]
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|image2= [[File:Priestess.gif]]
|caption2 = Despite the focus of fire on its tentacles, the Priestess' true weak points are its eyes.
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|caption2= Despite the focus of fire on its tentacles, High Priestess' true weak points are its eyes.
|name = High Priestess <small>Type ????</small>
 
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}}
}}The {{Nihongo|'''High Priestess'''|ハイプリエステス|Haipuriesutesu}}, also known as simply the '''Priestess''', was a mutated cephalopod (squid/octopus) or jellyfish that guarded [[Thornheart]]'s underground laboratory inside [[Scarecrow Manor]]. It is a [[Bosses|boss]] in ''[[House of the Dead: Scarlet Dawn]]''.
 
   
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{{Quote|Quote = It really likes us!|Attribution = [[Ryan Taylor]]|Source = House of the Dead: Scarlet Dawn}}
The High Priestess can traverse on land and through waters, and is largely impervious to gunfire. It primarily uses its tentacles to attack and cling onto obstacles. Its [[Weak point|weak points]] are its eyes.
 
==Bestiary Overview==
 
The name "High Priestess" suggests that the creature is female, but its gender has not been officially confirmed. It appears as squid/octopus hybrid. Its mutation grants heightened size, an ability to survive on any terrain, and durable protection and offense. Its main weakness are its eyes since they're probably the softest organs it possesses. It also has a large gaping mouth filled with hundreds of sharp teeth, but doesn't use it in battle.
 
   
 
{{Nihongo|'''High Priestess'''|ハイプリエステス|Haipuriesutesu}}, also known simply as '''Priestess '''(Japanese version), was a mutated cephalopod (squid/octopus) or jellyfish that guarded [[Thornheart]]'s underground laboratory inside [[Scarecrow Manor]]. It is a [[Bosses|boss]] in ''[[House of the Dead: Scarlet Dawn]]''.
The High Priestess has very well control over its tentacles, using them as a means of movement and offense. It also constantly swings in different motions to deflect attacks and confuse its attacker. Its tentacles have mediocre durability when attacked as they are affected by gunfire. However, they're strong enough to support the massive body weight of the creature as it dangles from high objects. The suction cups of its tentacles seem to be jagged and slightly sharp enabling it to strike at its victims. 
 
   
 
High Priestess can traverse on land and through waters, and is largely impervious to gunfire. It primarily uses its tentacles to attack and cling onto obstacles. Its [[Weak point|weak points]] are its eyes.
The creature's skin has an increase in thickness, making it impossible for outside attacks to penetrate it. Still, its eyes are unprotected and could possibly be the softest parts leading those to be its main weak point. But because of the motion of her tentacles and gelatinous form, it is almost difficult to aim at its eyes. Though the High Priestess has an increase in physical protection, its biological improvements couldn't fully aid it. When dampened by an explosive subtance and fired with incendiary rounds, it explodes entirely. It can be assumed that its anatomy isn't enhanced enough to withstand outside harmful chemicals; proven by the creature's cause of death, hinting that it hasn't gone through an evolved state even if it has extended its mutation levels.
 
   
 
== History ==
 
== History ==
  +
{{Main|House of the Dead: Scarlet Dawn}}
The High Priestess was created by Thornheart, an associate of [[Dr. Roy Curien]] and [[Caleb Goldman]], along with other creatures as part of a humanity-decimated plan named "Noah's Ark". On December 6, 2006, the scheme was investigated by [[AMS]] agents [[Kate Green]] and [[Ryan Taylor]]. In a laboratory, the High Priestess emerged from a murky water tank after the agents deactivated a self-destruct system. Kate and Ryan ultimately shot a tank filled with an explosive substance before shooting the Preistess with incendiary rounds, causing the creature to explode into numerous pieces of flesh and guts.
 
   
 
High Priestess was created by Thornheart, an associate of [[Dr. Curien]] and [[Caleb Goldman]], along with other creatures as part of a humanity-decimated plan named "Noah's Ark". On December 6, 2006, the scheme was investigated by [[AMS]] agents [[Kate Green]] and [[Ryan Taylor]]. In a laboratory, High Priestess emerged from a murky water tank after the agents deactivated a self-destruct system. Kate and Ryan ultimately shot a tank filled with an explosive substance before shooting High Priestess with incendiary rounds, causing the creature to explode into numerous pieces of flesh and guts.
==Combat==
 
Throughout the entirety of its battle, despite The High Priestess' weak points being its eyes, the concetration of fire are its tentacles. They are the major threat the player(s) have to deal with. But after dealing with its tentacles, its eyes can be then shot depleting its life bar adding and the possibility of killing it with gunfire. However, due to the short time to fight the creature, it eventually came to the end when using a smarter tactic to finish it off.
 
   
== Trivia ==
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==Bestiary Overview==
 
Despite "High Priestess" being a feminine name, the creature's gender has not been officially confirmed. It appears as squid/octopus hybrid. Its mutation grants heightened size, an ability to survive on any terrain, and durable protection and offense. Its main weakness are its eyes since they're probably the softest organs it possesses. It also has a large gaping mouth filled with hundreds of sharp teeth, but doesn't use it in battle.
* The creature is referred to as the '''High Priestess '''in localized versions of ''House of the Dead: Scarlet Dawn'', while the Japanese version simply names it '''Priestess.'''
 
* The High Priestess is the second boss after [[Temperance]] that cannot be defeated through normal means, with Kate and Ryan only able to defeat it after soaking it with a flammable chemical that then incinerates it entire body. This is also followed by the [[Moon]] from the same game.
 
** Though it is possible to defeat the High Preistess if the fight lasted longer, it can be assumed that this was a storytelling decision to give a clever approach rather than continuing the firefight.
 
   
 
High Priestess has very well control over its tentacles, using them as a means of movement and offense. It also constantly swings in different motions to deflect attacks and confuse its attacker. Its tentacles have mediocre durability when attacked as they are affected by gunfire. However, they're strong enough to support the massive body weight of the creature as it dangles from high objects. The suction cups of its tentacles seem to be jagged and slightly sharp enabling it to strike at its victims. 
* The High Priestess is also the second boss after the [[Empress]] to be named after feminine Arcana.
 
   
 
The creature's skin has an increase in thickness, making it impossible for outside attacks to penetrate it. Still, its eyes are unprotected and could possibly be the softest parts leading those to be its main weak point. But because of the motion of her tentacles and gelatinous form, it is almost difficult to aim at its eyes. Though High Priestess has an increase in physical protection, its biological improvements couldn't fully aid it. When dampened by an explosive substance and fired with incendiary rounds, it explodes entirely. It can be assumed that its anatomy isn't enhanced enough to withstand outside harmful chemicals; proven by the creature's cause of death, hinting that it hasn't gone through an evolved state even if it has extended its mutation levels.
* With two ''House of the Dead'' bosses ([[Hangedman]] and [[Chariot]]) are reappearing in ''Scarlet Dawn'', the Priestess can be viewed as the spiritual reincarnation of [[Hermit]], one of the bosses in the first [[The House of the Dead|The ''House of the Dead'']] game. Both Hermit and Priestess are possessing eight leg-like appendages and the battle against them are mostly taking place in a tunnel.
 
  +
* Oddly enough, the boss has a striking resemblance to [[w:c:ResidentEvil:William Birkin|William Birkin's]] final form from the 1998 survival horror game ''[[wikipedia:Resident Evil 2|Resident Evil 2]]''. It's evident with the multitude of teeth around the center and the overall blobish appearance.
 
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==Gameplay==
  +
 
=== Overview ===
  +
Despite High Priestess' weak points being its eyes, the fight largely consists of shooting its tentacles, which are tricky targets due to their slithering movements. Outside of lowering the creature's "cancel" bar used to stop attack phases, shooting the eyes does little beyond awarding extra points and lowering its main health bar. However, the fight is scripted and thus the health bar cannot be fully depleted; instead, the player(s) will ultimately defeat High Priestess with a quick time event.
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=== Phases ===
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# High Priestess approaches the player(s) with 2 raised tentacles, attacking after enough time passes. Damaging both tentacles enough prevents damage. This attack is performed three times in succession.
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# As the camera retreats down a passageway, High Priestess' left tentacle slithers in to attack, followed by its right. Each tentacle must be damaged enough, one after the other, to avoid damage.
  +
# High Priestess pursues the player(s) inside giant pipes. 3 (or 5, in multiplayer) random tentacles must be targeted in order to prevent the creature from attacking. This attack is performed twice.
  +
# The player(s) enter a large open area as High Priestess appears above them, hanging upside down. Two of its swaying tentacles must each be damaged to stop them from attacking. This attack is performed twice.
  +
# High Priestess falls into a vat of liquid, emerging moments later. 4 tentacles appear and must be shot to prevent damage.
  +
# The creature submerges before appearing behind the player(s). Above it to the right is a container filled with flammable liquid. Damaging it enough drenches High Priestess.
  +
# Now equipped the Incendiary Gun, the player(s) must shoot High Priestess with it. The creature will explode, ending the fight.
  +
  +
=== Strategies ===
  +
* Shooting High Priestess' eyes counts as damage for phases involving its tentacles, and also scores extra points. Despite the fight not utilizing the eyes much due to its scripted nature, they are still good targets.
  +
  +
== Trivia ==
 
* The creature is referred to as '''High Priestess '''in localized versions of ''House of the Dead: Scarlet Dawn'', while the Japanese version simply names it '''Priestess.'''
 
* High Priestess is the second boss after [[Temperance]] that cannot be defeated through normal means, with Kate and Ryan only able to defeat it after soaking it with a flammable chemical that then incinerates it entire body. This is also followed by [[Moon]] from the same game.
 
** Though it is possible to defeat High Priestess if the fight lasted longer, it can be assumed that this was a storytelling decision to give a clever approach rather than continuing the firefight.
 
* With two ''House of the Dead'' bosses ([[Hangedman]] and [[Chariot]]) are reappearing in ''Scarlet Dawn'', Priestess can be viewed as the spiritual reincarnation of [[Hermit]], one of the bosses in the first [[The House of the Dead|''House of the Dead'']] game. Both Hermit and Priestess are possessing eight leg-like appendages and the battle against them are mostly taking place in a tunnel.
  +
* High Priestess is chronologically the first boss in the main ''House of the Dead ''series that lacks a type number (followed by [[Moon]]).
   
 
== Gallery ==
 
== Gallery ==

Revision as of 03:26, 2 March 2020


It really likes us!

High Priestess (ハイプリエステス, Haipuriesutesu?), also known simply as Priestess (Japanese version), was a mutated cephalopod (squid/octopus) or jellyfish that guarded Thornheart's underground laboratory inside Scarecrow Manor. It is a boss in House of the Dead: Scarlet Dawn.

High Priestess can traverse on land and through waters, and is largely impervious to gunfire. It primarily uses its tentacles to attack and cling onto obstacles. Its weak points are its eyes.

History

Main article: House of the Dead: Scarlet Dawn

High Priestess was created by Thornheart, an associate of Dr. Curien and Caleb Goldman, along with other creatures as part of a humanity-decimated plan named "Noah's Ark". On December 6, 2006, the scheme was investigated by AMS agents Kate Green and Ryan Taylor. In a laboratory, High Priestess emerged from a murky water tank after the agents deactivated a self-destruct system. Kate and Ryan ultimately shot a tank filled with an explosive substance before shooting High Priestess with incendiary rounds, causing the creature to explode into numerous pieces of flesh and guts.

Bestiary Overview

Despite "High Priestess" being a feminine name, the creature's gender has not been officially confirmed. It appears as squid/octopus hybrid. Its mutation grants heightened size, an ability to survive on any terrain, and durable protection and offense. Its main weakness are its eyes since they're probably the softest organs it possesses. It also has a large gaping mouth filled with hundreds of sharp teeth, but doesn't use it in battle.

High Priestess has very well control over its tentacles, using them as a means of movement and offense. It also constantly swings in different motions to deflect attacks and confuse its attacker. Its tentacles have mediocre durability when attacked as they are affected by gunfire. However, they're strong enough to support the massive body weight of the creature as it dangles from high objects. The suction cups of its tentacles seem to be jagged and slightly sharp enabling it to strike at its victims. 

The creature's skin has an increase in thickness, making it impossible for outside attacks to penetrate it. Still, its eyes are unprotected and could possibly be the softest parts leading those to be its main weak point. But because of the motion of her tentacles and gelatinous form, it is almost difficult to aim at its eyes. Though High Priestess has an increase in physical protection, its biological improvements couldn't fully aid it. When dampened by an explosive substance and fired with incendiary rounds, it explodes entirely. It can be assumed that its anatomy isn't enhanced enough to withstand outside harmful chemicals; proven by the creature's cause of death, hinting that it hasn't gone through an evolved state even if it has extended its mutation levels.

Gameplay

Overview

Despite High Priestess' weak points being its eyes, the fight largely consists of shooting its tentacles, which are tricky targets due to their slithering movements. Outside of lowering the creature's "cancel" bar used to stop attack phases, shooting the eyes does little beyond awarding extra points and lowering its main health bar. However, the fight is scripted and thus the health bar cannot be fully depleted; instead, the player(s) will ultimately defeat High Priestess with a quick time event.

Phases

  1. High Priestess approaches the player(s) with 2 raised tentacles, attacking after enough time passes. Damaging both tentacles enough prevents damage. This attack is performed three times in succession.
  2. As the camera retreats down a passageway, High Priestess' left tentacle slithers in to attack, followed by its right. Each tentacle must be damaged enough, one after the other, to avoid damage.
  3. High Priestess pursues the player(s) inside giant pipes. 3 (or 5, in multiplayer) random tentacles must be targeted in order to prevent the creature from attacking. This attack is performed twice.
  4. The player(s) enter a large open area as High Priestess appears above them, hanging upside down. Two of its swaying tentacles must each be damaged to stop them from attacking. This attack is performed twice.
  5. High Priestess falls into a vat of liquid, emerging moments later. 4 tentacles appear and must be shot to prevent damage.
  6. The creature submerges before appearing behind the player(s). Above it to the right is a container filled with flammable liquid. Damaging it enough drenches High Priestess.
  7. Now equipped the Incendiary Gun, the player(s) must shoot High Priestess with it. The creature will explode, ending the fight.

Strategies

  • Shooting High Priestess' eyes counts as damage for phases involving its tentacles, and also scores extra points. Despite the fight not utilizing the eyes much due to its scripted nature, they are still good targets.

Trivia

  • The creature is referred to as High Priestess in localized versions of House of the Dead: Scarlet Dawn, while the Japanese version simply names it Priestess.
  • High Priestess is the second boss after Temperance that cannot be defeated through normal means, with Kate and Ryan only able to defeat it after soaking it with a flammable chemical that then incinerates it entire body. This is also followed by Moon from the same game.
    • Though it is possible to defeat High Priestess if the fight lasted longer, it can be assumed that this was a storytelling decision to give a clever approach rather than continuing the firefight.
  • With two House of the Dead bosses (Hangedman and Chariot) are reappearing in Scarlet Dawn, Priestess can be viewed as the spiritual reincarnation of Hermit, one of the bosses in the first House of the Dead game. Both Hermit and Priestess are possessing eight leg-like appendages and the battle against them are mostly taking place in a tunnel.
  • High Priestess is chronologically the first boss in the main House of the Dead series that lacks a type number (followed by Moon).

Gallery

Concept Art

Official Art

veHODSDLogocontent
Characters
Kate GreenRyan TaylorThornheartUnnamed party guests
Creatures
Rogers • Allen • Santana • Bryant • Wilson • Kageo • Suzuki • Cyril • Park • Mac • Ebitan • Smoker • Simon • Bruce • BentleySamson • Samson Jr. • RubinDrake • Janish • MurrerDevilon • Ratstar
Bosses
ChariotHangedmanHigh PriestessMoon
Chapters
Scarecrow ManorKate and Ryan (Annex - Laboratory - Elevator Lobby)Homo sapiens (Annex - Laboratory - Elevator Lobby)Pandora's Box (Annex - Laboratory - Elevator Lobby)A Glimmer of Hope
Other pages
Lore (AMSAMS PDAAMS rescue droneScarecrow ManorThornheart organization)
Spin-offs (Battle GenesisTHE ATTRACTIONWebsite minigame)
Hiiro SumomoPrototypesORIGINAL SOUND TRACKSUnused content