The Wiki of the Dead
The Wiki of the Dead


This is state of the art horror.

Tagline

House of the Dead: Scarlet Dawn (ハウス・オブ・ザ・デッド 〜スカーレット・ドーン〜, Hausu obu za Deddo 〜 Sukāretto Dōn 〜?)[note 1], is a horror-themed on-rails shooting game developed by Sega AM1 and released by Sega to arcades in 2018. It is the sequel to The House of the Dead 4, and the fifth mainline entry in the House of the Dead series. Taking place three years after 4, the game follows AMS agent Kate Green as she partners with Ryan Taylor, the younger brother of her late partner James, to uncover a bioterror threat at the opulent Scarecrow Manor.

Sega AM1 and graphics company Agni-Flare developed Scarlet Dawn in Unreal Engine 4.[1][2] Ending a near decade-long hiatus on the series, and 13-years since the last mainline entry, the game was marketed as "the most eagerly anticipated sequel in arcade game history".[3]

Scarlet Dawn launched in Japan on September 13, 2018, and worldwide a month later. The game was adapted into two gambling titles and a ride attraction. To this day, it has not received an official home release.

Scarlet Dawn recieved mixed reviews. Critics praised Scarlet Dawn's graphics, cabinet design, and fanservice, but criticized its boss battles, lack of polish, and missing features in overseas versions of the game. In 2019, director Takashi Oda expressed interest in making more House of the Dead games.[4]

Plot

Characters

Synopsis

KateRyanLaboratoryStart

Protagonists Kate Green (left) and Ryan Taylor (right).

On December 6, 2006,[note 2] AMS agents Kate Green and Ryan Taylor recieved instructions to prepare immediately as the AMS dectected movement on "Code R". 10 hours later, the two enters infiltrates a party hosted by an unknown man at Scarecrow Manor. During a reception, the unknown man releases hostile creatures upon guests. Kate and Ryan escapes outside and watch as the manor crumbles.

The agents explore an annex, laboratory, and the manor's rooftops. They battle the armored Chariot, the squid-like High Priestess, and the winged Hangedman. Throughout their investigation, Kate and Ryan recall the latter's older brother James, who died in a 2003 incident while partnered with Kate. Kate explains that an organization, which is linked to three previous bioterror incidents, was founded in 1880 by the ancestors of Dr. Curien, Caleb Goldman, and the unknown man, Thornheart, who was believed to have died long ago from a fatal disease. The two later infiltrated a room where Thornheart describes his project, Noah's Ark, which calls for "the end of the Homo sapiens" and "the next evolution of life".

Kate and Ryan confront Thornheart inside a church within the Manor Depths, who reveals that he did survive from the disease. After Curien and Goldman's deaths, Thornheart sought using Noah's Ark to forcefully "evolve humanity". He unleashes Moon, a tree-like being that grows constantly and resistant from gunfire. Out of options, Ryan jumps off from a tower and impales Moon's head with a metal rod, which is then struck by lightning, killing the creature. Kate tells Ryan she believes this was James himself intervening from the dead. With the threat neutralized, Kate and Ryan leave Scarecrow Manor as the sun rises.[5][6]

Endings

Depending on the player's performance, one of four endings will play after the credits; the words "To be continued in the next HOUSE OF THE DEAD" appear afterwards.

The criteria for getting each ending differs from Scarlet Dawn's Japanese arcade version to the US/European version; these differences are noted below.

Ending Image Criteria Description
1
HODSDThornheartLabEnding
  • Japan: Clear game in Normal Mode with continues used.
  • International: Clear game with rank 3-8 in overall rating with a continue used.
Thornheart, alive and unharmed, walks among rows of incubation tanks. He claims "It's impossible to change a predefined future."
2
ScarletDawnEnding1
  • Japan: Clear game Normal Mode without using continues.
  • International: Clear game with rank 2 in overall rating with a continue used.
In the church (prior to Moon's release, given that it is still intact), Thornheart states that the ordeal has only begun. He hunches over before smiling at the camera as it glitches out.
3
HODSDThornheartChurchEnding
  • Japan: Clear game in Master Mode with a continue used.
  • International: Clear game with rank 1 in overall rating with a continue used.
Thornheart stands up from his chair and leaves the church. He cryptically states that he "saw out the evolution of envy", and vows to follow up with "arrogance", before noting that "it's impossible to change a predefined future."
4
ScarletDawnEnding4
  • Japan: Clear game in Master Mode without using continues.
  • International: Clear game without using continues.
After Moon's defeat, Ryan tells Kate that he is tired of people "close to him" being victimized. Kate reminds him of what James would say: "No sacrifices anymore. It's too late for regrets. Something like that." The agents then leave.

Gameplay

General

House of the Dead: Scarlet Dawn is a rail shooter set from a first-person perspective. Players shoot and kill attacking enemies with a H&K MP7-like machine gun controller. Unlike previous games in the series, the guns now automatically reload once empty, though the standard "shake to reload" mechanic is still available.

Player health is measured by lives, which are blue (1P) and red (2P) flame icons; damage from an enemy or failing certain sequences deducts one life. Destroying parts of the environment may reveal special items that award score bonuses, or first-aid kits that restores one life. Performing well in a chapter (good accuracy, high headshot count, and other factors) also yields bonus lives for high grades. In addition, hidden in the environment are 37 secret score bonuses[7], which when shot correctly would create purple flashes, granting the player additional score bonuses.

The game is comprised of a prologue chapter, three middle chapters that can be selected in any order, and a final chapter once all have been completed. The Annex and Elevator Lobby stages have branching paths that are triggered either by player action (in the Elevator Lobby chapter) or the number of lives remaining (in the Annex chapter).

"Partner Rescue", previously appear in The House of the Dead III, and the "Knockback", previously appear in House of the Dead 4, makes a return, with a few modifications. Similar to 4, creatures may occasionally overwhelm and push a player to the ground at any point in the game. The surrounding creatures must be killed within a time limit; otherwise the player loses 1 life. Creatures may also target one individual partner, therefore leading to the other having to rescue them. Failure to do so within the time limit leads to a life penalty, or a life penalty to the downed player in co-op play.

New to the series are Quick Time Events. Throughout the game, there are "Events" in which the player must shoot a target reticle on a creature or object within a short time. Completion of Events is recorded in the player's end-of-stage ranking. Events include:

  • Civilians: A modified version of the "Civilian Rescue" from House of the Dead and House of the Dead 2, in three of the chapters, party guests of the Scarecrow Mansion will be seen getting attacked by creatures; rescuing them clears the Event, while allowing them to die fails the Event. Unlike previous iterations, civilians will not die if a player accidentally shoots them; instead, a giant X appears over their bodies with little other noticeable impact on gameplay.
  • Environmental Hazard: Players must shoot objects to clear the Event. Objects to shoot are usually those that are will directly harming the player if not taken care of quickly, such as doors, fuel tanks, and falling rubble. Failing the event will result in the player taking damage.
  • Enviromental Use: Players must shoot objects to clear the Event. Objects include chandeliers, acid tanks, and barrels. Unlike Enviromental Hazards, these Events usually happen where there's a horde to clear out, using the environment to the player's advantage. Failing these events usually cause no damage penalty, but the player must clear out the horde on their own.

The scoring system, previously used for The House of the Dead 4, has also been tweaked. The ranks are now based on 5 categories: Score, Enemies Killed, Critical Shots, Accuracy, and Events. A minimum of 4 "Perfect" ratings and 1 "Excellent" rating are required to receive an S rank on each stage. Depending on the rank at the end of each stage, a bonus life may be rewarded. At the end of the game, the player's final rank will be calculated based on the ranks on every stage. The better the player performs, the higher their final rating will be. As with previous installments, the player's performance will determine the game's ending.

Game modes

The Japanese and International versions each have different game modes:

  • Normal Mode and Master Mode are included in the Japanese version. Normal Mode is the game's default gameplay setting; Master Mode has larger enemy spawns and health, and several weapons used in Normal Mode are unavailable, leaving the player with only the default gun and any items they purchase in the Shop.
  • Story Mode and Select Path Mode are included in the International version. Story Mode allows the player to enjoy the whole game, including the prologue; Select Path Mode skips the prologue, making the middle three chapters available from the beginning.

Item Shop

Before each level, up to two limited-use items may be selected in addition to the default machine gun. The items consist of high-damage weapons and tools to increase a player's survivability. They are equipped by pressing the gun controller's side button or secondary trigger, and cannot be replenished until the player either completes a stage, or use a continue after dying.

Scarlet Dawn's Japanese version presents all items with a price, using HOD Coins as currency. HOD Coins are rewarded by killing creatures with critical shots (headshots), collecting bonus items, saving civilians, and completing Events. This version is compatible with the Aime amusement card, which allows players to save their HOD Coins in an account, and earn XP to level up and earn more. Three items (Shotgun +, Machine Gun +, and Life) are also exclusive to the Japanese version. The International version has no HOD Coins or Aime functionality, thus all but the above three items are immediately selectable.

The items are:

List of Items
Image #/Uses Description
- No Equipment. Leaves a desired item slot empty.
12 (1 player); 6 (2 players) Shotgun. Boasts widespread shots.
9 (1 player); 5 (2 players) Shotgun +. Exclusive to Japanese version. A more powerful Shotgun.
40 (1 player); 20 (2 players) MGM700. High-damage single shots. Instantly kills most enemies.
75 (1 player); 38 (2 players) Machine Gun +. Exclusive to Japanese version. A more powerful Machine Gun.
150 (1 player); 75 (2 players) Machine Gun EX. A more powerful Machine Gun.
480 (1 player); 240 (2 players) Gatling Gun. Rapid fire and high damage.

2 (1 player); 1 (2 players) Life. Exclusive to Japanese version. Grants the player(s) bonus lives.
4 (1 player); 2 (2 players) Shield. Produces a green shield that temporarily protects all players from damage.
8 (1 player); 4 (2 players) Hand Grenade. Creates a small blast radius when thrown.
4 (1 player); 2 (2 players) Grenade Launcher. Powerful explosive shots.
6 (1 player); 3 (2 players) Incendiary Gun. Envelops enemies in flames.
2 (1 player); 1 (2 players) Rocket Launcher. Highly-destructive, but has less shots than the Grenade Launcher.
44 (1 player); 22 (2 players) Laser. Single-shot weapon, but with lots of ammo.
30 (1 player); 15 (2 players) Heat Ray. Scores critical shots regardless of where it hits an enemy.
22 (1 player); 11 (2 players) Energy Cannon. Like Laser, but inflicts more damage the lower the player's life.
4 (1 player); 2 (2 players) SW Cannon. Launches a shockwave that kills any enemy it touches.

If no weapons are chosen when the timer runs out, the player is automatically equipped with a Shotgun and a Grenade Launcher.

Aime features (Japan only)

By using Aime cards, Japanese players can store their progress, keep their collected HOD Coins, check their highest scores, complete achievements, and partake in nationwide leaderboards. There is also a leveling system, wherein players earn XP by completing stages. Once they collect enough XP, the player will level up and receive HOD Coins.

Chapters and areas

Scarlet Dawn is divided into 5 chapters. Chapter 0 is a prologue, which can be skipped in the International version.

Chapters 1, 2, and 3 take place in one of three player-selected areas:

Bosses

Creatures

Main article: List of creatures in House of the Dead: Scarlet Dawn
Returning Creatures New Creatures
Kageo Rogers
Cyril Allen
Ebitan Santana
Simon Bryant
Bentley Wilson
Samson Suzuki
Rubin Park
Drake Mac
Murrer Smoker
Devilon Bruce
Samson Jr.
Janish
Ratstar

Development

See also: List of unused content in House of the Dead: Scarlet Dawn

The House of the Dead 5

Main article: The House of the Dead 5
HOD5ProductionScript

The production script for the scrapped House of the Dead 5 project. It is dated March 26, 2012.

In 2005, The House of the Dead 4 producer Yasuhiro Nishiyama said that if the game sold well, a sequel was likely.[8] Director Takashi Oda wanted to bring back older bosses and the mysterious limping man.[9]

The House of the Dead 5 began development in 2012. Sega AM1 faced technical and budgetary issues creating a new feature for the game's arcade cabinet. After "trial and error", they scrapped the project. Only the enemies and the story's introduction were finished.[4] Oda abandoned The House of the Dead 5 and shifted focus on future games.[4]

House of the Dead: Scarlet Dawn

In 2018, Sega revisited the House of the Dead series; they felt that arcade technology had matured enough to warrant a sequel.[10] They titled House of the Dead: Scarlet Dawn without a number to appeal to new players.[4] Takashi Oda returned to direct the game.[4]

Unreal Engine 4 was chosen as the game's engine. Sega outsourced the development of visual effects to Agni-Flare,[1][11][12] whose staff includes designers from The House of the Dead 4.[11] Scarlet Dawn was developed for the PC-based Sega ALLS arcade hardware.[13]

Sega pitched Scarlet Dawn as having an "avalanche" of creatures.[11] Inspired by the manga Black Jack by Osamu Twzuka, Takashi Oda wanted the game's villain to be morally-gray.[4] He also wanted Scarlet Dawn's difficulty to be balanced for high-level players, thus adding replay value.[4] Agni-Flare drew concept art, and discussed challenges and limitations with Sega.[11]

Enemies and characters

HODSDChariotConceptArt

Because he is a returning boss from The House of the Dead, Sega handled Chariot's final design.

To lower costs when developing the creatures, Agni-Flare generated base meshes with a tool and recycled animations from prior House of the Dead games. Each creature has 15,000 to 30,000 vertices and 62 bones, and up to 200 can appear onscreen at once.[11]

Most of the bosses were designed by Iwao Nobuto, who had designed bosses for The House of the Dead 4. Chariot's final design, however, was done by Sega because he is a returning House of the Dead boss. High Priestess was inspired by squids and octopuses. Each boss model has about 80,000 vertices.[11]

Agni-Flare tried out different designs for the human protagonists. They settled upon a dress for Kate Green and a tuxedo for Ryan Taylor, feeling that they made the characters stand out in realistic manner.[11]

Visual effects

SDMotionCapture

Motion capture for Scarlet Dawn being recorded at Sega's motion capture studio.

The levels were divided into modular blocks in Unreal Engine 4. This lowered costs and memory use, and allowed Agni-Flare to easily change level layouts if needed.[11]

Motion capture for the game was recorded at Sega's studio. Agni-Flare selected foreign actors who could speak Japanese. Agni-Flare's foreign staff tweaked the facial animations to match the English pronunciation.[11]

Several gore effects were developed. When shot, creatures could either be bloodied, turn into collapsing skeletons, or have their flesh turn to ash and expose bones. Due to censorship, these effects went unused.[11]

Arcade cabinet

ScarletDawnCabPromo1

The deluxe arcade cabinet.

Sega chose a sit-down theater arcade cabinet so that Scarlet Dawn was more immersive.[10] The cabinet features a 55” 1080p Full HD screen, 5.1 channel surround sound, LED lighting, air cannons, and vibration effects. It also has an eye-shaped button which, when pressed, causes a 3D-molded creature to appear with flashing lights and a scream.[3] The cabinet's outside colors change depending on the season.[14] Tomoya Ohta handled the electrical design.[15]

Takashi Oda wanted a device that physically struck the cabinet when creatures attacked. However, after realizing that seat vibration achieved the same effect, he scrapped the idea. Oda feels that players enjoy sit-down cabinets because of the privacy and comfort they provide.[4]

Release

Main article: House of the Dead: Scarlet Dawn prototypes

We are thrilled to be part of this historic release. House of the Dead is the crown jewel in the Sega’s licence [sic] portfolio, with such a great heritage and loyal following. We pulled out all the stops to deliver the best experience. Developed by the dedicated R&D team in Japan, this game gets a truly special edition treatment in every way possible.

Sega CEO Paul Williams.

House of the Dead: Scarlet Dawn was announced by SEGA Interactive on January 14, 2018.[16] The return of civilians, the "Partner Rescue" mechanic from The House of the Dead III, and Chariot from The House of the Dead, as well as new weapons, were reported.[17]

Preliminary location tests were held at the SEGA Akihabara Building 3 in Tokyo, Japan from January 19 to January 21; Round One Arcade in Yokohama from March 3 to March 5; and Rakuichi Rakuzen Arcade in Kawaguichi from March 16 to March 18.[18][10][13][16] Players were polled over interest in a console port of Scarlet Dawn.[19] Off-screen gameplay footage of this incomplete build was uploaded to YouTube, which online publications then circulated.[6] This build later appeared at the JAEPO 2018 amusement expo from February 9 to 11, 2018, where Scarlet Dawn was showcased.[20][21]

On July 9, 2018, a second build was location tested at High-tech Land Sega in Shibuya, Sega Tokyo Dome City, and Sega Shinjuku Kabukicho.[13] Reportedly, this build had more content and balanced the difficulty.[22]

A Western release was confirmed by Sega on May 31, 2018.[23] Kevin Bachus, the Senior Vice President of the American restaurant and video arcade chain Dave & Busters, announced that all locations would receive Scarlet Dawn cabinets that fall.[24][25] The game was also distributed to all Round One arcade locations, including those in the United States.[26] However, Sega stressed that Scarlet Dawn is not an exclusive release.[1]

In September 2019, Sega and Universal Space announced an exclusive Chinese version of the game titled Haunted House: Scarlet Dawn. While it features the same mechanics as the Global version, there are several changes, such as the exclusion of Murrers, a tweaked UI and Chinese subtitles. A Korean version of the game was also spotted.[27]

An upright cabinet model was revealed by South Korean arcade developer Andamiro on January 30, 2021. According to Arcade Heroes, a member of Sega Europe is unsure if this model will see a Western release, and claimed that the game has some software differences.[28] Another upright cabinet has been spotted in the United Kingdom, leading to speculation that it is being location tested by Sega.[29]

Spin-off adaptations

Scarlet Dawn was adapted into a video slot machine, House of the Dead: Scarlet Dawn - Battle Genesis, in 2019.[30] Another video slot machine adaptation, House of the Dead: Scarlet Dawn - On Reels, was released by SegaSammy in 2022.

A ride based of the game, titled House of the Dead-Scarlet Dawn-THE ATTRACTION, was scheduled to debut at the Joypolis entertainment center in Tokyo, Japan on March 19, 2020,[31] but was delayed to June 13 of that year due to the 2019-20 coronavirus pandemic.[32] The ride, replacing The House of the Dead 4 Special, features a 12-player co-op experience and a condensed version of the game, featuring the Scarecrow Manor and Annex chapters, ending with a fight against Chariot.

Marketing

SumomoFarewellPhoto

Virtual YouTuber Hiiro Sumomo promoted Scarlet Dawn from September 18, 2018 to September 9, 2020.

An official website was launched shortly after House of the Dead: Scarlet Dawn's announcement.[16] It features a minigame where the player must click as many creatures as possible within a time limit.[33]

At JAEPO 2018, Scarlet Dawn was presented by fashion model Nana Suzuki and gravure idols Yuka Kuramochi and Saki Yoshida.[34][35][36] Sega released an official trailer with new scenes and a glimpse at High Priestess.[37]

Sega and Darkness Co., Ltd. launched Hiiro "Momo" Sumomo, a virtual YouTuber who is a female Kageo creature, on September 18, 2018.[38][39] Sumomo posted comedic videos in which she tried conquering Scarlet Dawn. Her channel earned over 27,000 subscribers within three weeks,[40] and overall had 1.4 million views.[41] Sumomo produced content with another VTuber channel, Yamadada Dolls.[42] Her social media accounts went defunct on September 9, 2020.[43]

Sega invited representatives of Namco Bandai Entertainment, Sharp Production, and other Japanese companies to compete in a Scarlet Dawn high score tournament. The winner had their company's product promoted by Sumomo.[44][45]

Japanese airsoft gun manufacturer Tokyo Marui, known for recreating guns from the Resident Evil series, promoted Scarlet Dawn with a video.[46]

As promotion of JAEPO 2020, Scarlet Dawn was included in a music video featuring Sega's current arcade lineup.[47] The lyrics and singing were by Nijiiro Samurai.[48]

On July 31, 2020, Sega announced a partnership with Univest Capital Inc to allow arcade operators to "get zero per cent APR for 36 months on top of the 90 days deferred payments" on Scarlet Dawn, as well as Transformers: Shadows Rising.[49] The deal returned on January 22nd, 2021, including more games in addition to Scarlet Dawn, and ended on March 31st of that year.[50]

Reception

House of the Dead: Scarlet Dawn received mixed reviews from critics, with several unfavorably comparing its gameplay and presentation to The House of the Dead 4's.

Chris Plante of Polygon felt Scarlet Dawn's gameplay was thrilling, but criticized the scripted boss battles and "janky" character animations. He also stated that the voice acting "rivals some of the worst [he's] ever heard [in] the past decade", but wondered if it was done intentionally. Plante concluded that the game "lovingly echoes a long-gone era when horror directors would go to absurd lengths just to add a little extra fun".[51]

Phantawit Sukjaidee of the Thai gaming blog Gamerism criticized Scarlet Dawn's auto-reload mechanic, frame rate drops, frustrating difficulty, low cabinet audio and missing subtitles, and anticlimactic final boss. However, he praised the designs of the player guns and cabinet, particularly the latter's seat vibration effect. He concluded that Scarlet Dawn is "fair", yet inferior to previous House of the Dead games.[52]

The French website SEGA-MAG gave Scarlet Dawn a score of 7/10, praising its gameplay and cabinet design while criticizing the toned-down violence and overall lack of innovation.[53]

Dustin Wilcox of the blog Wilcox Arcade similarly praised the cabinet design and graphics, but criticized the "dry" storyline, auto-reload mechanic, and underwhelming boss battles. He compared Scarlet Dawn to Time Crisis 4 in that both games, he felt, were "average" compared to previous entries in their respective series. Wilcox concluded that Scarlet Dawn "[is] a top-notch title, but it’s a low-tier HOTD experience. The connection to a stellar legacy makes the flaws that much more apparent".[54]

Patrick "Kori-Maru" Gardner, writing for SEGAbits, considered Scarlet Dawn an "amazing" experience. He praised the music, graphics, and cabinet design, while criticizing the occasionally "cheap" Partner Rescue events and the lack of Japanese features in the International version.[55]

Trivia

  • House of the Dead: Scarlet Dawn has many "firsts" in the House of the Dead series:
    • It is the first new House of the Dead installment to be released in the 2010s (the last game being The House of the Dead: Overkill in 2009, excluding the spinoff The Typing of the Dead: Overkill in 2013).
    • It is the first mainline installment in the franchise to be released in the 2010s (after The House of the Dead 4 in 2005, excluding Overkill).
    • It is the first game in which Player 1 and 2's colors (traditionally red and blue respectively) are switched.
    • It is the first game to offer the ability to select and switch between multiple weapons.
    • It is first game to lack a number in the title (with a subtitle used instead) in addition to The House of the Dead being shortened to House of the Dead.
    • It is the first main entry to lack type numbers for the bosses, an appearance by AMS Agent G, and a "bad" ending where a character turns into a creature.
    • It is the first main entry in which the characters do not scream upon taking damage. Instead the game announces "Player [1 or 2] damage!", accompanied by dialogue by Ryan (1P) or Kate (2P).
    • It is the first game to feature automatic reload (the ammunition will be automatically filled once it's emptied) as a default function, similar to Sega Golden Gun's auto-reload function. As such, the standard "Reload" sound effect and notification are removed. The House of the Dead III also had this feature, but was not present in all ports.
    • It is the first game in the series to show the route map regardless if the game is completed or not. The first 4 mainline entries only show route maps at game over.
  • Randomly during its attract mode, Scarlet Dawn's cabinet will play sound effects like creature screams and a deep male voice taunting the player.
  • According to the inside structure of the game's ROM folder through Teknoparrot, the name "Hodzero" implies that "House of the Dead Zero" was supposed to be Scarlet Dawn's original title before Sega changed the name.
  • Scarlet Dawn's chapter structure is similar to The House of the Dead III; both open with a prologue chapter and feature 3 selectable chapters.
  • With 5 overall chapters, Scarlet Dawn is the shortest mainline House of the Dead game since the original game. Including spin-offs and expansions, it is the second shortest since The House of the Dead 4 Special.
  • Scarlet Dawn uses the short version of the "Stage Clear" theme, previously used in the original House of the Dead. It is followed by a remix of "Ranking" from The House of the Dead 2.
  • House of the Dead: Scarlet Dawn has similarities to The House of the Dead 4:
    • Both games featured a "veteran" character and a "rookie" character (James Taylor is the veteran and Kate Green is the rookie in 4, while Kate is the veteran and Ryan Taylor is the rookie in Scarlet Dawn).
    • Both games feature a similar plot: In The House of the Dead 4, the AMS agents attempt to stop a project called "Pandora's Box" orchestrated by Goldman, and in House of the Dead: Scarlet Dawn they attempt to stop another project called "Noah's Ark" orchestrated by Thornheart, a character who is connected to Goldman.
      • However, the motivation behind the actions of each game's antagonist is different. Goldman wants to restore "the natural harmony of the world" which "humans broke" but "were once subject to" like other organisms, and deplores how humans "came to know greed like no other species." Thornheart feels, however, "Arrogance, greed, envy, rage, lust, veracity," and "laziness" are "all great expressions" and, contrasting his view of it from Goldman's, considers evolution "to be truly about the human mind." Undercutting nature's system of "biological adaptability" that Goldman valued, Thornheart also states, "We need to get rid of the dead wound."
    • Both games have a second chapter that begins with a flashback sequence, and the remaining chapters of both games feature the main antagonist.
    • Both games utilize submachine guns. The House of the Dead 4 uses a submachine gun controller based of the Uzi, with the in-game model based on a modified Brügger & Thomet TP9, whereas Scarlet Dawn features a submachine gun based of the Heckler and Koch MP7, represented both in-game and on the gun controller.
  • There are several differences between Scarlet Dawn's Japan and International region:
    • The Japan region has 2 difficulty modes: Normal Mode and Master Mode. The International region replaces this to Story Mode and Select Path Mode.
    • The International regions remove the Aime card accessibility, in turn removing the HOD coins, player levels, and achievements.
    • 3 items (Lifes, Shotgun +, and Machine Gun +) are exclusive to the Japan region's Item Shop.
    • Getting S rank will awards 2 bonus lives in the Japanese version. The International region changes this to 1 bonus life.
    • In the international versions, boss names have the word "The" in front (e.g. The Chariot, The Hangedman). In addition, Priestess is named "High Priestess", which is the name used on the Scarlet Dawn''s official Japanese website.
    • Subtitles are missing from all International regions dialogue except Hangedman and Moon's speech, ranking monologues, and the A.I. voices for the helicopter and the laboratory security system due to oversight. This has not been addressed by Sega.
  • Yahoo reported in October 2019 that media personality Kim Kardashian received a Scarlet Dawn cabinet.[56]

Gallery

To view the House of the Dead: Scarlet Dawn gallery, click here.


Sources

Notes
  1. Titled Haunted House: Scarlet Dawn (鬼屋:猩红黎明, Guǐwū: Xīnghóng Límíng?) in China.
  2. The year in which Scarlet Dawn takes place is labelled "20XX" in cutscenes and the official website. In Chapter 0, however, Kate Green recalls James Taylor's warning from "three years ago". The line references The House of the Dead 4, which takes place in 2003; therefore, Scarlet Dawn takes place three years later in 2006.
References
  1. 1.0 1.1 1.2 "Sega’s House Of The Dead Scarlet Dawn Arriving At Dave & Busters Locations Now" (English). Arcade Heroes (October 10, 2018). Archived from the original on May 12, 2019. Retrieved on May 22, 2020.
  2. http://www.agni-flare.com/eng/
  3. 3.0 3.1 "House of the Dead Scarlet Dawn • Sega Arcade" (English). Sega Arcade. Archived from the original on May 25, 2020. “Returning after twelve years this special edition game is the most eagerly anticipated sequel in arcade game history.”
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 "代表作:『ザ・ハウス・オブ・ザ・デッド』シリーズ ディレクター" (Japanese) pp. 1-2. SEGA Interactive Inc.. Archived from the original on October 10th, 2019.
  5. https://m.youtube.com/watch?v=qcZ8OIOL27M
  6. 6.0 6.1 George (January 18th, 2018). "House of the Dead: Scarlet Dawn location test footage hits the net, looks amazing" (English). SEGAbits. Archived from the original on January 7, 2020. Retrieved on May 25, 2020.
  7. https://hod.sega.jp/faq/
  8. Kori (June 14, 2012). "Sega Amusements posts The House of the Dead 4 arcade pics and info from 2005" (English). The Website of the Dead.
  9. Kori (September 7, 2012). "Website of the Dead’s Exclusive Interview with Takashi Oda" (English). The Website of the Dead. Archived from the original on April 19, 2020. “If we develop a sequel, [bosses like Hangedman and Judgment] may come back... [The mysterious limping man] was in both The House of the Dead 3 and 4. If we ever develop a sequel, the story would be based around this character.”
  10. 10.0 10.1 10.2 "『ハウス・オブ・ザ・デッド』最新作のロケテストが秋葉原で開催中。音が! 風が! ギミックが楽しい!" (Japanese). Denkegi Online (January 19, 2018). Archived from the original on May 4, 2019. Retrieved on May 25, 2020.
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 UE4をベースにHoudiniも活用! アーケード人気シリーズ最新作『HOUSE OF THE DEAD ~SCARLET DAWN~』 | 特集 | CGWORLD.jp (Japanese) pp. 1-3. CGWORLD.jp (October 10, 2018). Archived from the original on October 2, 2019.
  12. アグニ・フレア [@agni_flare] (March 18, 2020). アグニ・フレア on Twitter: "We helped design the Artwork, Modeling, Motion and VFX in House Of the Dead ~SCARLET DAWN~ @hod_sega for #SEGA, You can have a sneak peak at what we did in the new #Houdini Game Reel 2020 released by @sidefx, Have a look at this clip: (around 2:50) #gamedev #ue4 #realtimevfx" (English). Twitter. Retrieved on August 6, 2020.
  13. 13.0 13.1 13.2 George (January 14, 2018). "House of the Dead: Scarlet Dawn announced for arcades" (English). SEGAbits. Archived from the original on April 24, 2020.
  14. HOUSE OF THE DEAD公式 [@hod_sega] (October 19, 2018). HOUSE OF THE DEAD公式 on Twitter: "ハウス・オブ・ザ・デッドの筐体は季節に応じて光り方が変わっています。今はハロウィンっぽい感じで光っております。プレイする前に見てみてくださいね。 #ハウスオブザデッド #hod #プレイ中はプレイ内容に応じた光り方です #お店によって異なる場合もございます #Halloween #ハロウィン " (Japanese). Twitter. Retrieved on September 8, 2020.
  15. https://www.sega.co.jp/en/recruit/interview/senior/amusement09/
  16. 16.0 16.1 16.2 ハウス・オブ・ザ・デッド ~スカーレットドーン~ | HOUSE OF THE DEAD ~SCARLET DAWN~ | セガ (Japanese). Archived from the original on May 25, 2020.
  17. https://www.facebook.com/permalink.php?story_fbid=1383719155067386&id=171238962982084
  18. "Sega To Begin Testing House Of The Dead Scarlet Dawn This Friday" (English). Arcade Heroes (January 14, 2018). Archived from the original on December 22, 2019. Retrieved on May 24, 2020.
  19. Barker, Sammy (January 19, 2018). "SEGA Polling Fans About Port of New House of the Dead" (English). Push Square. Archived from the original on April 19, 2020. “...according to a ResetEra member who posted photos of the cabinet, the Japanese publisher is quizzing fans on whether they’d be interested in a console version upon trying the title out.”
  20. http://www.thewebsiteofthedead.com/?p=2027
  21. https://www.youtube.com/watch?v=unwsC3BvQS4&feature=youtu.be
  22. Kori (July 9, 2018). "House of the Dead Scarlet Dawn ~ July 9th Location Test Details *Possible Story Spoilers*" (English). The Website of the Dead.
  23. "Sega Confirms House Of The Dead Scarlet Dawn For A Western Release" (English). Arcade Heroes (May 31, 2018). Retrieved on July 22, 2020.
  24. "Sega’s House Of The Dead Scarlet Dawn Headed To All Dave & Busters Locations This Fall" (English). Arcade Heroes (July 9, 2018). Archived from the original on April 24, 2020.
  25. Any news on House Of The Dead Scarlet Dawn coming to d&b? - Reddit
  26. "HOUSE OF THE DEAD: SCARLET DAWN | Round One Entertainment Inc.". www.round1usa.com. Archived from the original on March 5, 2021. Retrieved on July 23, 2020. “House of the Dead: Scarlet Dawn is on its way to ALL Round1 Locations.”
  27. https://www.weibo.com/3204265951/I5Hn0qiCw?type=comment
  28. "Arcade Heroes Andamiro Unveils Standard Upright Model For House of the Dead Scarlet Dawn" (English). Arcade Heroes (January 30, 2021). Retrieved on January 30, 2021.
  29. "Arcade Heroes Seen In The Wild: House of the Dead Scarlet Dawn SD (Sega); ATV Slam SD (Sega); Ship Wreck (ICE); Skip Time (Wahlap)" (English). Arcade Heroes (August 25, 2021). Retrieved on August 27, 2021.
  30. HOUSE OF THE DEAD SCARLET DAWN BATTLE GENESIS|SEGA SAMMY CREATION INC. (English). SEGA SAMMY CREATION INC. Archived from the original on May 4, 2020. Retrieved on May 21, 2020.
  31. https://twitter.com/hod_sega/status/1230314784173654018
  32. https://twitter.com/TokyoJoypolis/status/1271261461952622595
  33. https://archive.is/MZwUf
  34. https://www.famitsu.com/news/201802/11151647.html
  35. https://www.famitsu.com/news/201802/10151566.html
  36. https://am-show.sega.jp/jaepo18/event.html
  37. https://m.youtube.com/watch?v=Sf5gnOMTaGU
  38. Darkness Co., Ltd's company pamphlet (page 18)
  39. SEGA Interactive Inc. (September 18, 2018). "『ハウス・オブ・ザ・デッド』シリーズ新作の“ゲーム実況”に挑戦" (Japanese). Archived from the original on April 29, 2020.
  40. Ruide, Koh (October 7, 2018). "Newest virtual YouTuber is actually a rotting zombie with a cute voice, has a slug for a pet" (English). SoraNews24 -Japan News-. Archived from the original on April 29, 2020. “Hiiro Sumomo, translated as 'scarlet plum' in Japanese, is an energetic and cheerful cadaver whose dream is to become the number one virtual YouTuber in the world. Called Momo by her fans, the rising idol has been chosen by video game developer Sega to be the official ambassador for horror arcade shooting game, House of the Dead: Scarlet Dawn.”
  41. 緋色すもも's Social Blade
  42. ヤ__マ__ダ__@オペレ-ション・ヒュギエイア実施中[@Yamadada_Girls] (September 8, 2020). ヤ__マ__ダ__@オペレ-ション・ヒュギエイア実施中 on Twitter: "YouTubeチャンネル「ヤマダダ」の最新番組を公開!今回は「ハウス・オブ・ザ・デッド ~スカーレットドーン~」です。 ヤマダがあの超話題を巻き起こしたVtuberとコラボ!?ぜひチャンネル登録しよう!【スタッフ】 ■最新番組はこちら #ヤマダダ #HOD #ハウスオブザデッド " (Japanese). Twitter. Archived from the original on September 8. 2020. Retrieved on September 8, 2020.
  43. 緋色すもも[@sumomo_hiiro] (September 8, 2020). 緋色すもも on Twitter: "緋色すももより皆さまへ たいせつなお知らせ #緋色すもも " (Japanese). Twitter. Archived from the original on September 8. 2020. Retrieved on September 8, 2020.
  44. https://sega.jp/special/report/report_06.html
  45. https://togetter.com/li/1271376
  46. OptimusPrime. "Tokyo Marui & SEGA Team Up For 'House Of The Dead: Scarlet Dawn' Promo" (English). Popular Airsoft. Retrieved on August 28, 2020.
  47. HOUSE OF THE DEAD公式[@hod_sega] (February 6, 2020). HOUSE OF THE DEAD公式 on Twitter: "出展はしておりませんがHOUSE OF THE DEADも映像に取り上げられております。 ぜひご覧ください。 #hod #ハウスオブザデッド" / Twitterのアミューズメントタイトルのラインナップ映像を、「虹色侍」さんによるエモーショナルな歌詞と楽曲とともに贈ります。JAEPO会場で公開している映像を、ぜひご覧ください。 #セガJAEPO2020 #JAEPO2020 #虹色侍… " (Japanese). Twitter. Archived from the original on March 25, 2020.
  48. セガ公式アカウント[@SEGA_OFFICIAL] (February 6, 2020). セガ公式アカウント on Twitter: "JAEPO開幕! セガの現在のアミューズメントタイトルのラインナップ映像を、「虹色侍」さんによるエモーショナルな歌詞と楽曲とともに贈ります。JAEPO会場で公開している映像を、ぜひご覧ください。 #セガJAEPO2020 #JAEPO2020 #虹色侍… " (Japanese). Twitter. Archived from the original on February 10, 2020.
  49. Snook, David (July 31, 2020). "Sega offers 36-month finance deal in US". InterGame. Retrieved on August 3, 2020.
  50. Snook, David (January 22, 2021). "Sega finance deal on coin-op games returns". InterGame. Retrieved on January 25, 2021.
  51. Plante, Chris (October 9, 2018). "House of the Dead Scarlet Dawn review: a throwback to arcade glory days" (English). Polygon. Archived from the original on May 12, 2020.
  52. Sukjaidee, Phantawit (January 3, 2019). "House of the Dead: Scarlet Dawn Review ปลุกตำนานเกมยิงผี" (Thai). Gamerism.co. Retrieved on August 2, 2020.
  53. Spin-dash. "SEGA-MAG fiche House of the Dead : Scarlet Dawn sur Arcade [SEGA-MAG page House of the Dead: Scarlet Dawn for Arcade]" (French). SEGA-MAG. Retrieved on October 30, 2020.
  54. Wilcox, Dustin (February 4, 2019). "House of the Dead: Scarlet Dawn (Arcade) Review" (English). Wilcox Arcade. Retrieved on December 26, 2020.
  55. Kori-Maru (October 31, 2018). "Arcade Review: House of the Dead Scarlet Dawn – True Horror Returns" (English). SEGAbits. Retrieved on December 26, 2020.
  56. https://www.yahoo.com/entertainment/kim-kardashian-got-house-dead-151514446.html

External links

vecontent
Characters
Kate GreenRyan TaylorThornheartUnnamed party guests
Creatures
Rogers • Allen • Santana • Bryant • Wilson • Kageo • Suzuki • Cyril • Park • Mac • Ebitan • Smoker • Simon • Bruce • BentleySamson • Samson Jr. • RubinDrake • Janish • MurrerDevilon • Ratstar
Bosses
ChariotHangedmanHigh PriestessMoon
Chapters
Scarecrow ManorKate and Ryan (Annex - Laboratory - Elevator Lobby)Homo sapiens (Annex - Laboratory - Elevator Lobby)Pandora's Box (Annex - Laboratory - Elevator Lobby)A Glimmer of Hope
Other pages
Lore (AMSAMS PDAAMS rescue droneScarecrow ManorThornheart organization)
Spin-offs (Battle GenesisTHE ATTRACTIONWebsite minigame)
Hiiro SumomoPrototypesORIGINAL SOUND TRACKSUnused content
veThe House of the Dead games
Main series The House of the Dead (Remake)2 (Remake)III4 (Special)Scarlet Dawn
Spin-offs Zombie RevengeThe Typing of the Dead (2Overkill)The Pinball of the DeadEnglish of the DeadEX slot machineThe House of the Dead: Overkill (Extended Cut)Loving DeadsDarts of the DeadScarlet Dawn (Battle GenesisOn ReelsTHE ATTRACTION)Reels
Prototypes The House of the Dead (arcade prototypeSega Saturn prototype)2 (Original Sin prototype)Scarlet Dawn (prototypes)
Compilations 2 & 3 Return
Mobile games MobileNightmareZombie Da: Flick of the DeadOverkill: The Lost Reels
Non-HOD games Vampire NightSega Golden GunSonic & Sega All-Stars Racing
Gameplay mechanics Bonus itemsBranching pathsCiviliansHealthWeak points
Developers SegaSega AM1NamcoForever EntertainmentMegaPixel StudioTA Publishing
Staff Takashi OdaRikiya Nakagawa
Other content Hiiro SumomoReferences in popular cultureUnused content