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⚫ | {{Article type|main}}The following is a comprehensive list of all '''[[creatures]] '''in Sega's 1996 game ''[[The House of the Dead (1996 video game)|The House of the Dead]]''. Serving as the main [[enemies]], creatures were produced by the mentally unstable [[Dr. Curien]]. After Curien went insane, he released the creatures into his [[Curien Mansion|mansion]] to slaughter his own research staff. This string of events has often been referred to as the [[Dr. Curien#1998 Curien Mansion incident|Curien Mansion incident]]. |
||
− | |||
⚫ | The following is a comprehensive list of all '''[[creatures]] '''in Sega's 1996 game ''[[The House of the Dead (1996 video game)|The House of the Dead]]''. Serving as the main [[enemies]], creatures were produced by the mentally unstable [[Dr. Curien]]. After Curien went insane, he released the creatures into his [[Curien Mansion|mansion]] to slaughter his own research staff |
||
== List == |
== List == |
||
− | Most creatures in ''The House of the Dead ''are identified by both name and type number. All creatures of a certain type share |
+ | Most creatures in ''The House of the Dead ''are identified by both name and type number. All creatures of a certain type share similar characteristics, though differ in appearance. All canon creature names and type numbers have been obtained from the Sega Saturn manual and official game guides.<ref>{{Cite web|url = http://www.thewebsiteofthedead.com/?p=1021|title = "Creature Files: The House of the Dead"|author = Kori|date = May 14th, 2012|publisher = ''The Website of the Dead''}}</ref> |
=== Known name and type === |
=== Known name and type === |
||
==== A-type ==== |
==== A-type ==== |
||
− | This group consists of average-sized humanoids. |
+ | This group consists of average-sized humanoids. Every creature except Cyril can be killed with a single headshot. |
{| class="article-table" |
{| class="article-table" |
||
!Image |
!Image |
||
Line 18: | Line 17: | ||
|'''Sam '''(A-1) |
|'''Sam '''(A-1) |
||
|1-4 |
|1-4 |
||
− | | |
+ | |Weak and commonly found creature. Attacks by biting. |
|- |
|- |
||
|[[File:Nail.jpg|80px]] |
|[[File:Nail.jpg|80px]] |
||
|'''Nail '''(A-2) |
|'''Nail '''(A-2) |
||
|1-3 |
|1-3 |
||
− | | |
+ | |Stronger variant of Sam. Attacks by swiping. |
|- |
|- |
||
|[[File:Cyril.jpg|80px]] |
|[[File:Cyril.jpg|80px]] |
||
− | |[[Cyril (creature)|'''Cyril''']] |
+ | |[[Cyril (creature)|'''Cyril''']] |
+ | (A-3) |
||
|1-3 |
|1-3 |
||
− | |Swings |
+ | |Swings axes at close range or throws them from afar. |
|} |
|} |
||
==== B-type ==== |
==== B-type ==== |
||
Line 39: | Line 39: | ||
|- |
|- |
||
|[[File:Kageo.jpg|80px]] |
|[[File:Kageo.jpg|80px]] |
||
− | |[[Kageo (enemy)|'''Kageo''']] |
+ | |[[Kageo (enemy)|'''Kageo''']] |
+ | (B-1) |
||
|1 and 3 |
|1 and 3 |
||
− | |Weak, slow-moving adversary |
+ | |Weak, slow-moving adversary. Attacks by swiping. |
|- |
|- |
||
|[[File:Bourbon.jpg|80px]] |
|[[File:Bourbon.jpg|80px]] |
||
Line 49: | Line 50: | ||
|- |
|- |
||
|[[File:Ebitan a.jpg|80px]] |
|[[File:Ebitan a.jpg|80px]] |
||
− | |[[Ebitan (creature)|'''Ebitan a''']] |
+ | |[[Ebitan (creature)|'''Ebitan a''']] |
+ | (B-3) |
||
|1-3 |
|1-3 |
||
− | | |
+ | |Found in wet habitats, often lurching from bodies of water to attack. |
|- |
|- |
||
|[[File:Ebitan b.jpg|80px]] |
|[[File:Ebitan b.jpg|80px]] |
||
− | |[[Ebitan (creature)|'''Ebitan b''']] |
+ | |[[Ebitan (creature)|'''Ebitan b''']] |
+ | (B-4) |
||
|1 and 2 |
|1 and 2 |
||
− | | |
+ | |Hangs upside-down or drops from above. Attacks with a jagged sword or by vomiting. |
|} |
|} |
||
==== C-type ==== |
==== C-type ==== |
||
Line 67: | Line 70: | ||
|- |
|- |
||
|[[File:Samson.jpg|80px]] |
|[[File:Samson.jpg|80px]] |
||
− | |[[Samson (creature)|'''Samson''']] |
+ | |[[Samson (creature)|'''Samson''']] |
+ | (C-1) |
||
|1 and 2 |
|1 and 2 |
||
− | |Wields a chainsaw |
+ | |Wields a chainsaw that deflects gunfire. |
|- |
|- |
||
|[[File:Bentley.jpg|80px]] |
|[[File:Bentley.jpg|80px]] |
||
− | |[[Bentley (creature)|'''Bentley''']] |
+ | |[[Bentley (creature)|'''Bentley''']] |
+ | (C-2) |
||
|2-4 |
|2-4 |
||
+ | |Often throws barrels. |
||
− | |Can throw barrels and other objects; when defenseless, he attacks with a shoulder tackle. |
||
|- |
|- |
||
|[[File:Scan-21-3.jpg|80px]] |
|[[File:Scan-21-3.jpg|80px]] |
||
− | |[[Burner|'''Burner''']] |
+ | |[[Burner|'''Burner''']] |
+ | (C-3) |
||
|3 only |
|3 only |
||
− | | |
+ | |Behaves like Samson, but uses a blowtorch instead. |
|} |
|} |
||
==== D-type ==== |
==== D-type ==== |
||
− | This group consists of muscular humanoids. |
+ | This group consists of muscular humanoids. Stronger than the average-sized creature, D-types are often slow-moving but make up for it with their various weapons and means of protection. |
{| class="article-table" |
{| class="article-table" |
||
!Image |
!Image |
||
Line 90: | Line 96: | ||
|- |
|- |
||
|[[File:Simon.jpg|80px]] |
|[[File:Simon.jpg|80px]] |
||
− | |[[Simon (creature)|'''Simon''']] |
+ | |[[Simon (creature)|'''Simon''']] |
+ | (D-1) |
||
|1 and 2 |
|1 and 2 |
||
− | |Can throw barrels |
+ | |Attacks by shoulder tackling. Can throw barrels or civilians. |
|- |
|- |
||
|[[File:Scan-20-5.jpg|80px]] |
|[[File:Scan-20-5.jpg|80px]] |
||
− | |[[Gilmore|'''Gilmore''']] |
+ | |[[Gilmore|'''Gilmore''']] |
+ | (D-2) |
||
|2 and 4 |
|2 and 4 |
||
− | | |
+ | |Attacks with a large iron mallet. |
|- |
|- |
||
|[[File:Scan-20-6.jpg|80px]] |
|[[File:Scan-20-6.jpg|80px]] |
||
− | |[[Harris|'''Harris''']] |
+ | |[[Harris|'''Harris''']] |
+ | (D-3) |
||
|3 and 4 |
|3 and 4 |
||
+ | |Swings an iron ball and chain either while standing or moving. |
||
− | |Either stands in place or advances towards his target while swinging a ball and chain; the roughly three swings, the ball damages the player. |
||
|- |
|- |
||
|[[File:Robert.jpg|80px]] |
|[[File:Robert.jpg|80px]] |
||
− | |[[Robert|'''Robert''']] |
+ | |[[Robert|'''Robert''']] |
+ | (D-4) |
||
|3 and 4 |
|3 and 4 |
||
+ | |Attacks with a metallic arm that is invulnerable to gunfire. |
||
− | |Has metallic parts of his upper body which are invulnerable to gunfire. If his head is shot, he attemps covering his face. He also has a rare charge attack when certain parts of his body are shot. |
||
|} |
|} |
||
====E-type==== |
====E-type==== |
||
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|- |
|- |
||
|[[File:Rubin.jpg|80px]] |
|[[File:Rubin.jpg|80px]] |
||
− | |[[Rubin (creature)|'''Rubin''']] |
+ | |[[Rubin (creature)|'''Rubin''']] |
+ | (E-1) |
||
|2 only |
|2 only |
||
− | |Often paired with [[Drake (creature)|Drake]] |
+ | |Rolls at his prey for a claw attack. Often paired with [[Drake (creature)|Drake]]. |
|- |
|- |
||
|[[File:Drake.jpg|80px]] |
|[[File:Drake.jpg|80px]] |
||
− | |[[Drake (creature)|'''Drake''']] |
+ | |[[Drake (creature)|'''Drake''']] |
+ | (E-2) |
||
|2 only |
|2 only |
||
+ | | |
||
− | |Paired with Rubin. Short and nimble, Drake will throw up to two knives from a distance; when defenseless, he attempts biting the player instead. |
||
+ | |||
+ | |||
+ | |||
+ | Throws daggers or attempts biting the player if defenseless. Often paired with Rubin. |
||
|- |
|- |
||
|[[File:Scan-21-6.jpg|80px]] |
|[[File:Scan-21-6.jpg|80px]] |
||
|'''Moody '''(E-3) |
|'''Moody '''(E-3) |
||
|3 and 4 |
|3 and 4 |
||
− | | |
+ | |Launches claw projectiles from his weapon or attempts biting the player. |
|- |
|- |
||
|[[File:Parlor.jpg|80px]] |
|[[File:Parlor.jpg|80px]] |
||
|'''Parlor '''(E-4) |
|'''Parlor '''(E-4) |
||
|3 and 4 |
|3 and 4 |
||
− | | |
+ | |Like Drake, but with larger health and an unlimited supply of laser daggers. |
|} |
|} |
||
+ | |||
====F-type==== |
====F-type==== |
||
− | This group consists of animal-based creatures. |
+ | This group consists of animal-based creatures. Every F-type enemy, with the exception of Saruzou and (on some occasions) dies when shot anywhere once. |
{| class="article-table" |
{| class="article-table" |
||
!Image |
!Image |
||
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|'''Kenfis '''(F-1) |
|'''Kenfis '''(F-1) |
||
|1 only |
|1 only |
||
− | | |
+ | |Charges at players while leaping left and right to bite them. |
|- |
|- |
||
|[[File:Saruzou.jpg|80px]] |
|[[File:Saruzou.jpg|80px]] |
||
|'''Saruzou '''(F-2) |
|'''Saruzou '''(F-2) |
||
|1 only |
|1 only |
||
− | | |
+ | |Often attacks in pairs, leaping at prey for a bite. |
|- |
|- |
||
|[[File:Bueel.jpg|80px]] |
|[[File:Bueel.jpg|80px]] |
||
|'''Bueel '''(F-3) |
|'''Bueel '''(F-3) |
||
|1 only |
|1 only |
||
− | | |
+ | |Often lurches from bodies of water to attack. |
|- |
|- |
||
|[[File:Devilon.jpg|80px]] |
|[[File:Devilon.jpg|80px]] |
||
− | |[[Devilon (creature)|'''Devilon''']] |
+ | |[[Devilon (creature)|'''Devilon''']] |
+ | (F-4) |
||
|1 and 2 |
|1 and 2 |
||
− | | |
+ | |Home in on a player's position, dying instantly upon damaging them. A swarm of Devilons appear during [[Hangedman]]'s boss battles. |
|} |
|} |
||
====G-type==== |
====G-type==== |
||
− | This group consists of insectoid creatures. |
+ | This group consists of insectoid creatures who die when shot anywhere once. |
{| class="article-table" |
{| class="article-table" |
||
!Image |
!Image |
||
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|- |
|- |
||
|[[File:Murrer.jpg|80px]] |
|[[File:Murrer.jpg|80px]] |
||
− | |[[Murrer (creature)|'''Murrer''']] |
+ | |[[Murrer (creature)|'''Murrer''']] |
+ | (G-1) |
||
|1 and 2 |
|1 and 2 |
||
− | | |
+ | |Squirms in groups, attacking with a lunging bite. |
|- |
|- |
||
|[[File:Name.jpg|80px]] |
|[[File:Name.jpg|80px]] |
||
|'''Name '''(G-2) |
|'''Name '''(G-2) |
||
|1 only |
|1 only |
||
+ | |Crawls on walls, shooting projectiles or biting at close range. |
||
− | |A fat, brown slug that shoot projectiles and bite. They only appear in the [[Curien Mansion|mansion]]'s underground waterway. |
||
|- |
|- |
||
|[[File:Thalang.jpg|80px]] |
|[[File:Thalang.jpg|80px]] |
||
|'''Thalang '''(G-3) |
|'''Thalang '''(G-3) |
||
|3 only |
|3 only |
||
+ | |Crawls on the ground or drops down from ceilings for a bite. |
||
− | |A green spider that scurries to players for a bite. Often seen in groups and hanging from ceilings. |
||
|} |
|} |
||
===Unknown type=== |
===Unknown type=== |
||
− | The following enemies have names revealed in game files, |
+ | The following enemies have names revealed in game files, but do not have type numbers. |
{| class="article-table" |
{| class="article-table" |
||
!Image |
!Image |
||
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|'''Kage''' |
|'''Kage''' |
||
|2 only |
|2 only |
||
− | | |
+ | |Moves and attacks like Saruzou, but with larger health. |
|} |
|} |
||
Line 214: | Line 233: | ||
|<center>[[File:ShawnHOTD.png|80px]]</center> |
|<center>[[File:ShawnHOTD.png|80px]]</center> |
||
|1-3 |
|1-3 |
||
− | | |
+ | |Mostly encountered as a harmless background creature, but a hostile version exists. |
|- |
|- |
||
|[[File:Ebitianc01.JPG|80px]] |
|[[File:Ebitianc01.JPG|80px]] |
||
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|<center>[[File:VincentHOTD.png|80px]]</center> |
|<center>[[File:VincentHOTD.png|80px]]</center> |
||
|1-3 |
|1-3 |
||
− | | |
+ | |Mostly encountered as a harmless background creature, but a hostile version exists. |
|- |
|- |
||
|<center>[[File:IvanHOTD.png|80px]]</center> |
|<center>[[File:IvanHOTD.png|80px]]</center> |
||
|1-3 |
|1-3 |
||
− | | |
+ | |Mostly encountered as a harmless background creature, but a hostile version exists. |
|- |
|- |
||
|<center>[[File:SkinlessCreature.png|thumb|80px]]</center> |
|<center>[[File:SkinlessCreature.png|thumb|80px]]</center> |
||
|3 only |
|3 only |
||
+ | |Behaves similar to Bourbon. |
||
− | |A creature who is bloody and skinless on the left side of his face, neck, and right arm; uncommonly found in the third stage. |
||
|} |
|} |
||
− | + | == Gallery == |
|
− | + | === Official Art === |
|
+ | <gallery> |
||
+ | HotdCyrilAxeRaisedArt.png |
||
+ | HotdSamsonChainsawRaisedArt.png |
||
+ | File:Samson 2.jpg |
||
+ | </gallery> |
||
+ | |||
+ | === Screenshots === |
||
+ | <gallery> |
||
+ | SimonThrowingCivilian.png |
||
+ | HODCyrilAttract.png |
||
+ | HODCyrilCloseUp.png |
||
+ | 03CF1372-321A-4CC3-BD2E-58F0E0CD4057.png|Two Nails on the left elevator |
||
+ | </gallery> |
||
+ | === Concept Art === |
||
<gallery> |
<gallery> |
||
HoTD1 zombie CA.jpg|Early versions of three creatures: [[Sam]] (left), [[Ebitan]] (center), and [[Harris]] (right). |
HoTD1 zombie CA.jpg|Early versions of three creatures: [[Sam]] (left), [[Ebitan]] (center), and [[Harris]] (right). |
||
+ | HODEbitanSketchScan.jpg|A sketch of Ebitan. |
||
+ | HotdSamsonConceptArt.jpg|A sketch of Samson. |
||
</gallery> |
</gallery> |
||
Revision as of 16:35, 30 June 2020
(Sega AM1's universe)
The following is a comprehensive list of all creatures in Sega's 1996 game The House of the Dead. Serving as the main enemies, creatures were produced by the mentally unstable Dr. Curien. After Curien went insane, he released the creatures into his mansion to slaughter his own research staff. This string of events has often been referred to as the Curien Mansion incident.
List
Most creatures in The House of the Dead are identified by both name and type number. All creatures of a certain type share similar characteristics, though differ in appearance. All canon creature names and type numbers have been obtained from the Sega Saturn manual and official game guides.[1]
Known name and type
A-type
This group consists of average-sized humanoids. Every creature except Cyril can be killed with a single headshot.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Sam (A-1) | 1-4 | Weak and commonly found creature. Attacks by biting. | |
Nail (A-2) | 1-3 | Stronger variant of Sam. Attacks by swiping. | |
Cyril
(A-3) |
1-3 | Swings axes at close range or throws them from afar. |
B-type
This group consists of creatures that inhabit humid and wet environments: the Kageo and Ebitan families, respectively.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Kageo
(B-1) |
1 and 3 | Weak, slow-moving adversary. Attacks by swiping. | |
Bourbon (B-2) | 1 and 3 | Kageo's successor who has larger health and resilience. | |
Ebitan a
(B-3) |
1-3 | Found in wet habitats, often lurching from bodies of water to attack. | |
Ebitan b
(B-4) |
1 and 2 | Hangs upside-down or drops from above. Attacks with a jagged sword or by vomiting. |
C-type
This group consists of obese humanoids. They can sustain large amounts of damage, surviving even with their bellies blasted open; two headshots, however, will kill them faster. C-type creatures also tend to charge their opponents for a shoulder tackle.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Samson
(C-1) |
1 and 2 | Wields a chainsaw that deflects gunfire. | |
Bentley
(C-2) |
2-4 | Often throws barrels. | |
Burner
(C-3) |
3 only | Behaves like Samson, but uses a blowtorch instead. |
D-type
This group consists of muscular humanoids. Stronger than the average-sized creature, D-types are often slow-moving but make up for it with their various weapons and means of protection.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Simon
(D-1) |
1 and 2 | Attacks by shoulder tackling. Can throw barrels or civilians. | |
Gilmore
(D-2) |
2 and 4 | Attacks with a large iron mallet. | |
Harris
(D-3) |
3 and 4 | Swings an iron ball and chain either while standing or moving. | |
Robert
(D-4) |
3 and 4 | Attacks with a metallic arm that is invulnerable to gunfire. |
E-type
This group consists of small, agile humanoids.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Rubin
(E-1) |
2 only | Rolls at his prey for a claw attack. Often paired with Drake. | |
Drake
(E-2) |
2 only |
Throws daggers or attempts biting the player if defenseless. Often paired with Rubin. | |
Moody (E-3) | 3 and 4 | Launches claw projectiles from his weapon or attempts biting the player. | |
Parlor (E-4) | 3 and 4 | Like Drake, but with larger health and an unlimited supply of laser daggers. |
F-type
This group consists of animal-based creatures. Every F-type enemy, with the exception of Saruzou and (on some occasions) dies when shot anywhere once.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Kenfis (F-1) | 1 only | Charges at players while leaping left and right to bite them. | |
Saruzou (F-2) | 1 only | Often attacks in pairs, leaping at prey for a bite. | |
Bueel (F-3) | 1 only | Often lurches from bodies of water to attack. | |
Devilon
(F-4) |
1 and 2 | Home in on a player's position, dying instantly upon damaging them. A swarm of Devilons appear during Hangedman's boss battles. |
G-type
This group consists of insectoid creatures who die when shot anywhere once.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Murrer
(G-1) |
1 and 2 | Squirms in groups, attacking with a lunging bite. | |
Name (G-2) | 1 only | Crawls on walls, shooting projectiles or biting at close range. | |
Thalang (G-3) | 3 only | Crawls on the ground or drops down from ceilings for a bite. |
Unknown type
The following enemies have names revealed in game files, but do not have type numbers.
Image | Name | Chapters | Description |
---|---|---|---|
Kage | 2 only | Moves and attacks like Saruzou, but with larger health. |
Unknown name and type
The following enemies currently have unknown official names. Should any new information surface, members of this section will move to the above section.
1-3 | Mostly encountered as a harmless background creature, but a hostile version exists. | |
File:Ebitianc01.JPG | 1 only | A third variant of Ebitan. Only encountered in the Curien Mansion's underground waterway. |
1-3 | Mostly encountered as a harmless background creature, but a hostile version exists. | |
1-3 | Mostly encountered as a harmless background creature, but a hostile version exists. | |
3 only | Behaves similar to Bourbon. |
Gallery
Official Art
Screenshots
Concept Art
References
- ↑ Kori (May 14th, 2012). "Creature Files: The House of the Dead". The Website of the Dead.
v • econtent | |||
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