The following is a comprehensive list of all creatures in Sega's 1996 game The House of the Dead. Serving as the main enemies, creatures were produced by the mentally unstable Dr. Curien. After Curien went insane, he released the creatures into his mansion to slaughter his own research staff; this event has often been referred to as the Curien Mansion incident.
List
Most creatures in The House of the Dead are identified by both name and type number. All creatures of a certain type share similiar characteristics, though differ in appearance. All canon creature names and type numbers have been obtained from the Sega Saturn manual and official game guides.[1]
Known name and type
A-type
This group consists of average-sized humanoids. Every creature except Cyril can be killed with a single headshot.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Sam (A-1) | 1-4 | Weak and commonly found creature. Attacks by biting. | |
Nail (A-2) | 1-3 | Stronger variant of Sam. Attacks by swiping. | |
Cyril (A-3) | 1-3 | Swings axes at close range or throws them from afar. |
B-type
This group consists of creatures that inhabit humid and wet environments: the Kageo and Ebitan families, respectively.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Kageo (B-1) | 1 and 3 | Weak, slow-moving adversary. Attacks by swiping. | |
Bourbon (B-2) | 1 and 3 | Kageo's successor who has larger health and resilience. | |
Ebitan a (B-3) | 1-3 | Found in wet habitats, often lurching from bodies of water to attack. | |
Ebitan b (B-4) | 1 and 2 | Hangs upside-down or drops from above. Attacks with a jagged knife or by vomiting. |
C-type
This group consists of obese humanoids. They can sustain large amounts of damage, surviving even with their bellies blasted open; two headshots, however, will kill them faster. C-type creatures also tend to charge their opponents for a shoulder tackle.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Samson (C-1) | 1 and 2 | Wields a chainsaw that deflects gunfire. | |
Bentley (C-2) | 2-4 | Often throws barrels. | |
Burner (C-3) | 3 only | Behaves like Samson, but uses a blowtorch instead. |
D-type
This group consists of muscular humanoids. Stronger than the average-sized creature, D-types are often slow-moving but make up for it with their various weapons and means of protection.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Simon (D-1) | 1 and 2 | Attacks by shoulder tackling. Can throw barrels or civilians. | |
Gilmore (D-2) | 2 and 4 | Attacks with a large mallet. | |
Harris (D-3) | 3 and 4 | Swings a ball and chain either while standing or moving. | |
Robert (D-4) | 3 and 4 | Attacks with a metallic arm that is invulnerable to gunfire. |
E-type
This group consists of small, agile humanoids.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Rubin
(E-1) |
2 only | Rolls at his prey for a claw attack. Often paired with Drake. | |
Drake
(E-2) |
2 only |
Throws knives or attempts biting the player if defenseless. Often paired with Rubin. | |
Moody (E-3) | 3 and 4 | Launches claw projectiles from his weapon or attempts biting the player. | |
Parlor (E-4) | 3 and 4 | Like Drake, but with larger health and an unlimited supply of laser knives. |
F-type
This group consists of animal-based creatures. Every F-type enemy, with the exception of Saruzou and (on some occasions) dies when shot anywhere once.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Kenfis (F-1) | 1 only | Charges at players while leaping left and right to bite them. | |
Saruzou (F-2) | 1 only | Often attacks in pairs, leaping at prey for a bite. | |
Bueel (F-3) | 1 only | Often lurches from bodies of water to attack. | |
Devilon (F-4) | 1 and 2 | Home in on a player's position, dying instantly upon damging them. A swarm of Devilons appear during Hangedman's boss battles. |
G-type
This group consists of insectoid creatures.
Image | Name/Type | Chapters | Description |
---|---|---|---|
Murrer (G-1) | 1 and 2 | A leech or maggot-like creature that squirms in groups, attacking with a lunging bite. | |
Name (G-2) | 1 only | A fat, brown slug that shoot projectiles and bite. They only appear in the mansion's underground waterway. | |
Thalang (G-3) | 3 only | A green spider that scurries to players for a bite. Often seen in groups and hanging from ceilings. |
Unknown type
The following enemies have names revealed in game files, Bu do not have type numbers.
Image | Name | Chapters | Description |
---|---|---|---|
Kage | 2 only | A creature that appears exclusively in the second chapter. It behaves like Saruzou, but has higher health. |
Unknown name and type
The following enemies currently have unknown official names. Should any new information surface, members of this section will move to the above section.
1-3 | A pale creature in a blue shirt and pants; while usually a harmless background creature, a rare hostile version is found in the first stage. | |
File:Ebitianc01.JPG | 1 only | A third variant of Ebitan. Only encountered in the Curien Mansion's underground waterway. |
1-3 | A pale, shirtless creature with black hair; while usually a harmless background creature, a rare hostile version is found in the first and third stages. | |
1-3 | A bald creature in brown pants; while usually a harmless background creature, a rare hostile version is found in the first and third stages. | |
3 only | A creature who is bloody and skinless on the left side of his face, neck, and right arm; uncommonly found in the third stage. |
Gallery
Concept Art
References
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