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{{Article type|spinoff}}
[[File:Screamer Concept Art.png|right|thumb|Screamer concept art]]
 
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The Screamer is the boss character for the 'Ballistic Trauma' level of ''[[The House of the Dead: Overkill]]''.
 
   
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{{Boss
==Story==
 
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|image1 = File:Screamer render.png|
In the cut-scene introduction to ballistic trauma, we see Papa Caesar on his mobile phone telling someone that Detective Washington and his associate (Agent G) are on their way to the hospital. Papa Caesar explains to the person on the phone that he has a plan to eliminate any evidence of their evil plot. Here we see the Screamer suspended in a large tube of liquid.
 
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|imagewidth = 300px
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|featured = [[The House of the Dead: Overkill]]
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|encounter = THoTD Overkill - Chapter 2
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|weapon = Powerful screams<br/>Teleportation<br/>Scratching
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|protect =
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|image2 = <gallery>
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File:Screamerboss.jpg|Overkill
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File:Screamer weakpoint.jpg|Extended Cut
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</gallery>|
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|weakpoint = Head and body
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}}
   
 
The '''Screamer''' is the boss character for the ''[[Ballistic Trauma]]'' level of ''[[The House of the Dead: Overkill]]''. She is the second boss in the game.
Throughout the level the Screamer can be seen stalking the players throughout the hospital, randomly popping up in various windows and peering through certain doorways. During these 'cameos' the Screamer cannot be harmed nor can she harm the players.
 
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==History==
 
[[File:Screamer Concept Art.png|thumb|120px|left|Concept art]]
 
In the cut-scene introduction to Ballistic Trauma, we see Papa Caesar on his mobile phone telling someone that Detective Washington and his associate (Agent G) are on their way to the hospital. Papa Caesar explains to the person on the phone that he has a plan to eliminate any evidence of their evil plot. Here we see the Screamer suspended in a large tube of liquid.
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Throughout the level, the Screamer can be seen stalking the players throughout the hospital, randomly popping up in various windows and peering through certain doorways. During these 'cameos', the Screamer cannot be harmed, nor can she harm the players.
   
 
At the end of Ballistic Trauma, the Screamer is faced by our heroes in the bowels of the hospital in an empty, partially flooded operating theatre.
 
At the end of Ballistic Trauma, the Screamer is faced by our heroes in the bowels of the hospital in an empty, partially flooded operating theatre.
   
In the 'Director's Cut' version of the level, Detective Washington and Agent G encounter the screamer prior to the actual fight. She is crouched in the corner of a dark corridor in the hospital and when they approach her, she stands up and displays her lovely singing voice - smashing windows and sending our heroes across the corridor into unconsciousness.
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In the 'Director's Cut' version of the level, Detective Washington and Agent G encounter the Screamer prior to the actual fight. She is spotted standing in a corner at the end of the hallway. When G and Isaac try to talk to her, she disappears in a flash. Wondering where she has gone, she appears directly behind the agents and screams at them, knocking them unconscious before disappearing again.
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==Appearance==
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As seen in the cutscene before the level, she is incubated in a large test tube. Her hospital gown suggests her to be a female patient with her disoriented probably due to the tests she was worked on. Her vertebrae can be seen on her back making her posture leaning. The mutation from the formula greatly enhances her vocal cords granting her the powers to scream, hence her name, in a very loud tone. However, her body isn't tough enough to deflect gun ammunition so she use the method of misdirection and false imagery to distract her opponents when being threatened. 
   
 
==Battle==
 
==Battle==
===Tactics===
 
[[File:Screamer.jpg|thumb|The Screamer doing what she does best]]
 
Throughout the battle, the Screamer employs a variety of tactics to damage the players. First, she simply scuffles quickly from one side of the theater to the other and, if allowed to get too close, will grab on to the players and begin to assault them with a point-blank sonic blast. In order to break free of her grip, players must frantically shake their Wii-motes.
 
   
 
===Tactics (ANDROID)===
Secondly, the Screamer will summon four zombie nurses, and through teleportation (or perhaps possession) she will rapidly switch places with each one. Players must wait until the Screamer stops moving in order to attack, for if they shoot a zombie nurse instead the boss will get a free swipe that cannot be repelled.
 
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The screamer is the Boss in Ballistic Trauma. She summons Doctor zombies with her greatly advanced vocal abilities. Her weak point is shooting her whole body. On the first attack, she will appear then coming near to you. The best way to use in this attack is an SMG. On the second attack, she will appear and summon the Doctor zombies. The best way to do is shoot the blocking zombies by an SMG then when there are no zombies, use a shotgun or an auto shotgun that's upgraded to shoot her before she screams to you.
   
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In the extended cut, the boss fight has a slight increase in difficulty, as one of her attack patterns is changed from alternating between nurses and having to shoot her and charging at players through several flashes accompanied by false images. With little time to react, one must choose which projection to shoot, otherwise they will be maimed in a horror movie like fashion.
Finally, the Screamer will summon zombie doctors and will shamble towards you, hiding behind them, essentially using them as mutant shields.
 
   
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==Gallery==
===After the Battle===
 
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===Screenshots===
When she falls, G and Washington hear a distinctive ring. Washington tells G to answer the call, but G says it's not his phone. They then realize that the sound is coming from inside the Screamer. The two agents promptly lift her corpse onto a nearby operating table, and argue over which of them should retrieve the phone. G finally decides to (after finding out Washington just recently got a manicure) and pulls a cellphone from inside the Screamer's body. The call is from [[Papa Caesar]] and meant for Washington. After a short conversation, G and Washington realize the building is set to blow up and promptly escape. Outside, they meet up with [[Varla Guns]] and the three ride away on her motorcycle.
 
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<gallery>
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Screamer special attack.gif
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</gallery>
   
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{{HotDO}}
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{{Bosses}}
 
[[Category:Bosses]]
 
[[Category:Bosses]]
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[[Category:The House of the Dead: Overkill bosses]]
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[[Category:The House of the Dead: Overkill - Extended Cut bosses]]
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[[Category:Female bosses]]

Revision as of 12:03, 24 April 2021

MagicianFaceHOD4SP
"Nothing can erase my pain."
This article requires cleaning up to conform to a higher standard of quality.


The Screamer is the boss character for the Ballistic Trauma level of The House of the Dead: Overkill. She is the second boss in the game.

History

Screamer Concept Art

Concept art

In the cut-scene introduction to Ballistic Trauma, we see Papa Caesar on his mobile phone telling someone that Detective Washington and his associate (Agent G) are on their way to the hospital. Papa Caesar explains to the person on the phone that he has a plan to eliminate any evidence of their evil plot. Here we see the Screamer suspended in a large tube of liquid.

Throughout the level, the Screamer can be seen stalking the players throughout the hospital, randomly popping up in various windows and peering through certain doorways. During these 'cameos', the Screamer cannot be harmed, nor can she harm the players.

At the end of Ballistic Trauma, the Screamer is faced by our heroes in the bowels of the hospital in an empty, partially flooded operating theatre.

In the 'Director's Cut' version of the level, Detective Washington and Agent G encounter the Screamer prior to the actual fight. She is spotted standing in a corner at the end of the hallway. When G and Isaac try to talk to her, she disappears in a flash. Wondering where she has gone, she appears directly behind the agents and screams at them, knocking them unconscious before disappearing again.

Appearance

As seen in the cutscene before the level, she is incubated in a large test tube. Her hospital gown suggests her to be a female patient with her disoriented probably due to the tests she was worked on. Her vertebrae can be seen on her back making her posture leaning. The mutation from the formula greatly enhances her vocal cords granting her the powers to scream, hence her name, in a very loud tone. However, her body isn't tough enough to deflect gun ammunition so she use the method of misdirection and false imagery to distract her opponents when being threatened. 

Battle

Tactics (ANDROID)

The screamer is the Boss in Ballistic Trauma. She summons Doctor zombies with her greatly advanced vocal abilities. Her weak point is shooting her whole body. On the first attack, she will appear then coming near to you. The best way to use in this attack is an SMG. On the second attack, she will appear and summon the Doctor zombies. The best way to do is shoot the blocking zombies by an SMG then when there are no zombies, use a shotgun or an auto shotgun that's upgraded to shoot her before she screams to you.

In the extended cut, the boss fight has a slight increase in difficulty, as one of her attack patterns is changed from alternating between nurses and having to shoot her and charging at players through several flashes accompanied by false images. With little time to react, one must choose which projection to shoot, otherwise they will be maimed in a horror movie like fashion.

Gallery

Screenshots

veTHoTD Overkill logocontent
Characters
GIsaac WashingtonVarla GunsCandi Stryper (Extended Cut)Papa CaesarClement Darling
Bosses
JasperCoco and Sindy (Extended Cut)ScreamerNigel and SebastianMeat Katie (Extended Cut)CrawlerLobberBrutusMother
Levels
Papa's Palace of PainNaked Terror (Extended Cut)Ballistic TraumaCarnyCreeping Flesh (Extended Cut)Scream TrainThe Fetid WatersJailhouse JudgmentOverkill
Other pages
Lore ( Bayou CityFormula XMutantsPrelude to an Overkill)
Spin-offs (The House of the Dead Overkill: The Lost ReelsThe Typing of the Dead: Overkill)
Extended CutMini GamesMemorabilia
veBosses
The House of the Dead / Remake ChariotHangedmanHermitMagician
2 JudgmentHierophantTowerStrengthMagicianEmperor
III DeathFoolSunWheel of Fate
4 / 4 Special Justice (4 and 4 Special)The LoversThe EmpressTemperanceThe StarThe WorldMagician (4 Special only)
Scarlet Dawn ChariotHangedmanHigh PriestessMoon
Overkill / Extended Cut JasperCoco and Sindy (Extended Cut only)ScreamerNigel and SebastianMeat Katie (Extended Cut only)CrawlerLobberBrutusMother
Zombie Revenge UDS-03Warm Hedlin & Shell HedlinUDS-05UDS-02UDS-07 ("Nikelle")UDS-06BUDS-TP II 00 & UDS-TP II 01UDS-03 ("Neclien")UDS-04CZEDBlack Magician Type 01
Vampire Night Bathe'lemyGuillaumeRauoulDianeAuguste
Sega Golden Gun Zhang JiaoGao QiuDa JiDark Emperor