The Wiki of the Dead
The Wiki of the Dead
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==Strategy==
 
==Strategy==
[ TEMPERANCE Type 0483 ]
 
WEAK POINT: The face
 
NO DAMAGE: Anywhere else
 
   
  +
[ TEMPERANCE Type 0483 ] WEAK POINT: The face NO DAMAGE: Anywhere else
   
 
ROUND 1:
 
ROUND 1:
 
Temperance simply steps toward you. Shoot his face to stun him before he jumps
 
Temperance simply steps toward you. Shoot his face to stun him before he jumps
into the air and lands onto you.
+
into the air and lands onto YOU.
   
 
ROUND 2:
 
ROUND 2:
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ROUND 8 (Clock Tower 2F):
 
ROUND 8 (Clock Tower 2F):
Temperance peers through the windows. Like the Empress, fire at his face every
+
Temperance ONCE AGAIN peers through the windows. Fire at his face everytime you see his head. If you didn't get him, a behemoth of a fist smashes
moment you see his head. If you didn't get him, a behemoth of a fist smashes
 
 
through the wall to crush you for damage. Reload whenever his face is obscured.
 
through the wall to crush you for damage. Reload whenever his face is obscured.
   
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ROUND 10 (Clock Tower 3F):
 
ROUND 10 (Clock Tower 3F):
Shoot Temperance as he makes his "last appearance". Then, as
+
Shoot Temperance as he makes his "last stand". Then, as
 
the SUCCESS bar appears, shake your SMG like mad until you fill the bar. If you
 
the SUCCESS bar appears, shake your SMG like mad until you fill the bar. If you
 
fail to do so, Temperance bites you (He bites you when his eyes turn red) ,and you'll return to the pull-that
 
fail to do so, Temperance bites you (He bites you when his eyes turn red) ,and you'll return to the pull-that
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SPEED and ACCURACY are key to simply stun him each round. Keep your aiming
 
SPEED and ACCURACY are key to simply stun him each round. Keep your aiming
 
pins focused on the face and keep firing. You have ample time to stun him. Save the grenades, as they will prove useful against Temperance's rolling attacks.
 
pins focused on the face and keep firing. You have ample time to stun him. Save the grenades, as they will prove useful against Temperance's rolling attacks.
 
 
   
 
* BOSS' HIGH ACCURACY TRICK:
 
* BOSS' HIGH ACCURACY TRICK:

Revision as of 14:28, 29 March 2012


The hugely obese and ironically named Temperance (Type 0483) is a giant mutation met by Kate and James as they enter the streets of the city. Possibly around 9 metres (30 feet) tall and resembling a mob lord clad in nothing but stretch pants and a single fingerless glove, Temperance charges at Kate and James. It's body is comprised mostly of gelatinous fat, making it all but impervious to the agents' attacks. In addition, it has a habit of curling up into a ball and rolling at the target. Its weakspot is its head, although shots the head will only cause it to recoil rather than suffer any actual damage.

As Kate and James exit the subway into the zombie-infested streets of the city above, they attempt to gain higher ground to assess the situation. As they search for a good vantage point, Temperance arrives and tries to stomp on the agents. A fight ensues as the agents try vainly to subdue the gelatinous giant. Temperance is eventually killed, but not before taking a substantial part of the city with him. Kate and James, seeing that they can not harm it through conventional means, lure it up to a clock tower. Using a mechanism at the top, they launch Temperance from the tower and drop a massive iron clock on it, crushing its skull and killing it.

Interestingly, Temperance bears several markings in the form of tattoos that cover the majority of its body. These markings are also (partially) seen on the decaying bodies of some zombies seen in earlier parts of the game. Those same zombies also resemble mob members and street punks, which hints at a connection between Temperance and the zombies. Temperance was likely dispatched to cause havoc within the city along with the initial zombie mobs.

Temperance also appears in the House of the Dead EX

Strategy

[ TEMPERANCE Type 0483 ] WEAK POINT: The face NO DAMAGE: Anywhere else

ROUND 1: Temperance simply steps toward you. Shoot his face to stun him before he jumps into the air and lands onto YOU.

ROUND 2: Temperance steps towards you again. Since he's much closer to you now, be precise and accurate when shooting his head.

ROUND 3: Temperance ducks and rolls towards you, his front facing you. Simply shoot his head whenever it's exposed during the roll. To make things easier, hurl a grenade prior to when he starts rolling for heavy damage. After that, stunning him a clipful of lead will be a tad easier.

(TEMPERANCE turns around)

ROUND 4: Temperance lies down and rolls towards you, but BACKWARDS. This is much harder than Round 2, since his face is pretty obscured during the roll. Again, chuck a grenade before he starts rolling for massive damage, and a few headshots should slow him down for now.

(Inside the tower)

ROUND 5 (Clock Tower 1F): A wave of zombies greets you the moment the tower door opens. Kill them all.

ROUND 6 (Clock Tower 1F): Another wave of zombies appears behind the flight of stairs. Dispose of them quickly.

ROUND 7 (Clock Tower 2F): Temperance peers through the windows. Like the Empress, fire at his face every moment you see his head. If you don't get him, a behemoth of a fist smashes through the wall to crush you for damage. Reload whenever his face is obscured.

ROUND 8 (Clock Tower 2F): Temperance ONCE AGAIN peers through the windows. Fire at his face everytime you see his head. If you didn't get him, a behemoth of a fist smashes through the wall to crush you for damage. Reload whenever his face is obscured.

ROUND 9 (Clock Tower 3F): A huge horde of zombies, followed by a few vampire zombies afterwards. You may shoot the OIL DRUM to your right to decimate a few of them and take care of the rest.

ROUND 10 (Clock Tower 3F): Shoot Temperance as he makes his "last stand". Then, as the SUCCESS bar appears, shake your SMG like mad until you fill the bar. If you fail to do so, Temperance bites you (He bites you when his eyes turn red) ,and you'll return to the pull-that lever task to permanently destroy Temperance.


AUTHOR'S NOTES:

  • BOSS' MAIN POINT OF VULNERABILITY / HOW TO "OWN" TEMPERANCE:

ALL rounds of the battle have Temperance' main weak point openly exposed. SPEED and ACCURACY are key to simply stun him each round. Keep your aiming pins focused on the face and keep firing. You have ample time to stun him. Save the grenades, as they will prove useful against Temperance's rolling attacks.

  • BOSS' HIGH ACCURACY TRICK:

Each time you stun him, Temperance shakes his belly. Shoot either his head or his stomach to see "bullet negations" on the skin. Do this throughout prior you enter the clock tower. Before the clock lever sequence, shoot the face of Temperance for extra hits before releasing the clock.

Trivia

  • Temperance, along with Justice, shares his name with a cardinal virtue.
  • Temperance is the first major mutation unkillable by normal methods, only being destroyed by an environmental factor triggered by James and Kate.
  • Temperance shares the same ability as Mr.Heart from Fist of the North Star.

==

veLogohotd4content
Characters
James TaylorKate GreenCaleb GoldmanGThornheartGary Stewart
Creatures
David • Stones • Roses • Costello • Mackey • Ebitan • Damian • CharlesMurrer • Bern • Taran • Kevin • Kageo • Jimmy • Victor • Devilon • Laban • Constantin • Gauvain • Agent • Bain • FrankLanceEric
Bosses
JusticeThe LoversThe EmpressTemperanceThe StarThe World
Chapters
EscapeLostEmptinessDespairReunionHope
Other pages
Lore (AMSAMS European branch officeAMS PDACaleb Goldman's headquarters)
Official Sound TracksThe House of the Dead 4 SpecialUnused content

==