FANDOM


Line 5: Line 5:
 
As Kate and James exit the subway into the zombie-infested streets of Venice above, they attempt to gain higher ground to assess the situation. As they search for a good vantage point, Temperance arrives and tries to stomp on the agents. Realizing that this did no good, Type 0483 turns around and begins chasing them. A fight ensues as the agents try in vain to subdue the gelatinous giant. Kate and James, seeing that they can not harm him through conventional means, lure him up to a clock tower. Using a mechanism at the top, they launch Temperance from the tower and drop a massive iron clock on him, crushing his skull and killing him.
 
As Kate and James exit the subway into the zombie-infested streets of Venice above, they attempt to gain higher ground to assess the situation. As they search for a good vantage point, Temperance arrives and tries to stomp on the agents. Realizing that this did no good, Type 0483 turns around and begins chasing them. A fight ensues as the agents try in vain to subdue the gelatinous giant. Kate and James, seeing that they can not harm him through conventional means, lure him up to a clock tower. Using a mechanism at the top, they launch Temperance from the tower and drop a massive iron clock on him, crushing his skull and killing him.
   
Interestingly, Temperance bears several markings in the form of tattoos that cover the majority of its body. These markings are also (partially) seen on the decaying bodies of some zombies seen in earlier parts of the game. Those same zombies also resemble mob members and street punks, which hints at a connection between Temperance and the zombies. Temperance was likely dispatched to cause havoc within the city along with the initial zombie mobs.
+
Interestingly, Temperance bears several markings in the form of tattoos that cover the majority of its body like [[Justice]]. These markings are also (partially) seen on the decaying bodies of some zombies seen in earlier parts of the game. Those same zombies also resemble mob members and street punks, which hints at a connection between Temperance and the zombies. Temperance was likely dispatched to cause havoc within the city along with the initial zombie mobs.
   
Temperance also appears in the House of the Dead EX.
+
Temperance also appears in[[ the House of the Dead EX]].
   
 
==Strategy==
 
==Strategy==
   
[ TEMPERANCE Type 0483 ] WEAK POINT: The face NO DAMAGE: Anywhere else
+
''[ '''TEMPERANCE''' Type 0483 ]''
  +
  +
'''WEAK POINT:''' ''The face''
  +
  +
'''NO DAMAGE:''' ''Anywhere else''
   
 
ROUND 1:
 
ROUND 1:
Line 23: Line 23:
 
Temperance ducks and rolls towards you, his front facing you. Shoot his head before he starts rolling. He will do four rolls before he hits you.
 
Temperance ducks and rolls towards you, his front facing you. Shoot his head before he starts rolling. He will do four rolls before he hits you.
   
(TEMPERANCE turns around)
+
Before round 4 begins, Temperance will turn to look at the [[AMS]] agents
   
 
ROUND 4:
 
ROUND 4:
Temperance lies down and rolls towards you, but BACKWARDS. Shoot at his head when needed, and he will do four rolls before he hits you. A grenade can be used, but is optional.
+
Temperance lies down and rolls towards you, but backwards! Shoot at his head when needed, and he will do four rolls before he hits you. A grenade can be used, but is optional.
   
(Inside the tower)
+
Before round 5 begins, the [[AMS]] agents enter the Clock Tower.
   
ROUND 5 (Clock Tower 1F):
+
ROUND 5 (Clock Tower Floor 1):
 
A wave of zombies greets you the moment the tower door opens. Kill them all.
 
A wave of zombies greets you the moment the tower door opens. Kill them all.
   
ROUND 6 (Clock Tower 1F):
+
ROUND 6 (Clock Tower Floor 1):
 
Another wave of zombies appears behind the flight of stairs. Dispose of
 
Another wave of zombies appears behind the flight of stairs. Dispose of
 
them quickly.
 
them quickly.
   
ROUND 7 (Clock Tower 2F):
+
ROUND 7 (Clock Tower Floor 2):
Temperance peers through the windows. Like the Empress, fire at his face every
+
Temperance peers through the windows. Like the [[Empress]], fire at his face every
 
moment you see his head. If you don't get him, a behemoth of a fist smashes
 
moment you see his head. If you don't get him, a behemoth of a fist smashes
 
through the wall to crush you for damage. Reload whenever his face is obscured.
 
through the wall to crush you for damage. Reload whenever his face is obscured.
   
ROUND 8 (Clock Tower 2F):
+
ROUND 8 (Clock Tower Floor 2):
 
Temperance ONCE AGAIN peers through the windows. Fire at his face everytime you see his head. If you didn't get him, a behemoth of a fist smashes
 
Temperance ONCE AGAIN peers through the windows. Fire at his face everytime you see his head. If you didn't get him, a behemoth of a fist smashes
 
through the wall to crush you for damage. Reload whenever his face is obscured.
 
through the wall to crush you for damage. Reload whenever his face is obscured.
   
ROUND 9 (Clock Tower 3F):
+
ROUND 9 (Clock Tower Floor 3):
 
A huge horde of zombies, followed by a few vampire zombies afterwards. You may
 
A huge horde of zombies, followed by a few vampire zombies afterwards. You may
shoot the OIL DRUM to your right to decimate a few of them and take care of the
+
shoot the ''Oil Drum'' to your right to decimate a few of them and take care of the
 
rest.
 
rest.
   
ROUND 10 (Clock Tower 3F):
+
ROUND 10 (Clock Tower Floor 3):
Shoot Temperance as he makes his "last stand". Then, as
+
Shoot Temperance as he makes his "''last stand''" Then, as
the SUCCESS bar appears, shake your SMG like mad until you fill the bar. You have around 5 seconds to do so. If you
+
the '''SUCCESS''' bar appears, shake your SMG until you fill the bar. You have around 5 seconds to do so. If you
 
fail to do so, Temperance bites you (He bites you when his eyes turn red) ,and you'll return to the pull-that
 
fail to do so, Temperance bites you (He bites you when his eyes turn red) ,and you'll return to the pull-that
 
lever task to permanently destroy Temperance.
 
lever task to permanently destroy Temperance.
Line 59: Line 59:
   
   
AUTHOR'S NOTES:
+
'''AUTHOR'S NOTES:'''
* BOSS' MAIN POINT OF VULNERABILITY / HOW TO "OWN" TEMPERANCE:
+
ALL rounds of the battle have Temperance' main weak point openly exposed.
+
'''''BOSS'S MAIN POINT OF VULNERABILITY / HOW TO "OWN" TEMPERANCE:'''''
SPEED and ACCURACY are key to simply stun him each round. Keep your aiming
+
ALL rounds of the battle have Temperance' main weak point openly exposed. Speed and Accuracy are key to simply stun him each round. Keep focused on the face and keep firing. You have ample time to stun him. Save the grenades, as they will prove useful against Temperance's rolling attacks.
pins focused on the face and keep firing. You have ample time to stun him. Save the grenades, as they will prove useful against Temperance's rolling attacks.
 
   
* BOSS' HIGH ACCURACY TRICK:
+
'''''BOSS'S HIGH ACCURACY TRICK:'''''
 
Each time you stun him, Temperance shakes his belly. Shoot either his
 
Each time you stun him, Temperance shakes his belly. Shoot either his
 
head or his stomach to see "bullet negations" on the skin. Do this throughout prior
 
head or his stomach to see "bullet negations" on the skin. Do this throughout prior
Line 77: Line 77:
 
*Temperance shares the same ability as [http://hokuto.wikia.com/wiki/Heart Mr.Heart] from Fist of the North Star.
 
*Temperance shares the same ability as [http://hokuto.wikia.com/wiki/Heart Mr.Heart] from Fist of the North Star.
   
*This is the only boss in the game that cannot be damaged.
+
*This is the only boss in the entire series that cannot be damaged by firearms or grenades.
   
 
*Temperance may have actually been a mutated frog, judging from the frog-like sounds he makes when being shot.
 
*Temperance may have actually been a mutated frog, judging from the frog-like sounds he makes when being shot.

Revision as of 20:35, May 27, 2014

File:Temperance Weakness.png

The hugely obese and ironically named Temperance, aka Temperantia (Type 0483/Tarot No.XIV) is a giant mutation met by Kate and James as they enter the streets of Venice. The Toadman has Possibly around 9 metres (30 feet) tall and resembling a mob lord clad in nothing but stretch pants and a single fingerless glove, Temperance charges at Kate and James. His body is comprised mostly of gelatinous fat, making him all but impervious to the agents' attacks. In addition, he has a habit of curling up into a ball and rolling at the target. His weakspot is his head, although shots to the head will only cause him to recoil rather than suffer any actual damage.

As Kate and James exit the subway into the zombie-infested streets of Venice above, they attempt to gain higher ground to assess the situation. As they search for a good vantage point, Temperance arrives and tries to stomp on the agents. Realizing that this did no good, Type 0483 turns around and begins chasing them. A fight ensues as the agents try in vain to subdue the gelatinous giant. Kate and James, seeing that they can not harm him through conventional means, lure him up to a clock tower. Using a mechanism at the top, they launch Temperance from the tower and drop a massive iron clock on him, crushing his skull and killing him.

Interestingly, Temperance bears several markings in the form of tattoos that cover the majority of its body like Justice. These markings are also (partially) seen on the decaying bodies of some zombies seen in earlier parts of the game. Those same zombies also resemble mob members and street punks, which hints at a connection between Temperance and the zombies. Temperance was likely dispatched to cause havoc within the city along with the initial zombie mobs.

Temperance also appears in the House of the Dead EX.

Strategy

[ TEMPERANCE Type 0483 ]

WEAK POINT: The face

NO DAMAGE: Anywhere else

ROUND 1: Temperance simply steps toward you. Shoot his face when it's not covered by his fat, and do it quickly. He will jump on YOU after four steps.

ROUND 2: Temperance steps towards you again. Since he's much closer to you now, be precise and accurate when shooting his head.

ROUND 3: Temperance ducks and rolls towards you, his front facing you. Shoot his head before he starts rolling. He will do four rolls before he hits you.

Before round 4 begins, Temperance will turn to look at the AMS agents

ROUND 4: Temperance lies down and rolls towards you, but backwards! Shoot at his head when needed, and he will do four rolls before he hits you. A grenade can be used, but is optional.

Before round 5 begins, the AMS agents enter the Clock Tower.

ROUND 5 (Clock Tower Floor 1): A wave of zombies greets you the moment the tower door opens. Kill them all.

ROUND 6 (Clock Tower Floor 1): Another wave of zombies appears behind the flight of stairs. Dispose of them quickly.

ROUND 7 (Clock Tower Floor 2): Temperance peers through the windows. Like the Empress, fire at his face every moment you see his head. If you don't get him, a behemoth of a fist smashes through the wall to crush you for damage. Reload whenever his face is obscured.

ROUND 8 (Clock Tower Floor 2): Temperance ONCE AGAIN peers through the windows. Fire at his face everytime you see his head. If you didn't get him, a behemoth of a fist smashes through the wall to crush you for damage. Reload whenever his face is obscured.

ROUND 9 (Clock Tower Floor 3): A huge horde of zombies, followed by a few vampire zombies afterwards. You may shoot the Oil Drum to your right to decimate a few of them and take care of the rest.

ROUND 10 (Clock Tower Floor 3): Shoot Temperance as he makes his "last stand" Then, as the SUCCESS bar appears, shake your SMG until you fill the bar. You have around 5 seconds to do so. If you fail to do so, Temperance bites you (He bites you when his eyes turn red) ,and you'll return to the pull-that lever task to permanently destroy Temperance.


AUTHOR'S NOTES:

BOSS'S MAIN POINT OF VULNERABILITY / HOW TO "OWN" TEMPERANCE: ALL rounds of the battle have Temperance' main weak point openly exposed. Speed and Accuracy are key to simply stun him each round. Keep focused on the face and keep firing. You have ample time to stun him. Save the grenades, as they will prove useful against Temperance's rolling attacks.

BOSS'S HIGH ACCURACY TRICK: Each time you stun him, Temperance shakes his belly. Shoot either his head or his stomach to see "bullet negations" on the skin. Do this throughout prior you enter the clock tower. Before the clock lever sequence, shoot the face of Temperance for extra hits before releasing the clock.

Trivia

  • Temperance, along with Justice, shares his name with a cardinal virtue.
  • Temperance is the first major mutation unkillable by normal methods, only being destroyed by an environmental factor triggered by James and Kate.
  • Temperance shares the same ability as Mr.Heart from Fist of the North Star.
  • This is the only boss in the entire series that cannot be damaged by firearms or grenades.
  • Temperance may have actually been a mutated frog, judging from the frog-like sounds he makes when being shot.
  • It is beleived that he wears Adidas pants.
  • His name is English for "Temperantia".
veLogohotd4content
Characters
James TaylorKate GreenCaleb GoldmanGThornheartGary Stewart
Enemies
David • Stones • Roses • Costello • Mackey • Ebitan • Damian • CharlesMurrer • Bern • Taran • Kevin • Kageo • Jimmy • Victor • Devilon • Laban • Constantin • Gauvain • Agent • Bain • Frank • Lance • Eric
Bosses
JusticeThe LoversThe EmpressTemperanceThe StarThe World
Chapters
EscapeLostEmptinessDespairReunionHope
Community content is available under CC-BY-SA unless otherwise noted.