The Wiki of the Dead
The Wiki of the Dead
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{{Article type|universe}}
 
{{Boss
 
{{Boss
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|title1= Temperance - <small> Type-0483 </small>
|image = Despair-ps3-trophy-37736.png|
 
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|image1= <tabber>
|featured = ''[[The House of the Dead 4]]''<br>''[[Loving Deads: The House of the Dead EX]]''
 
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|-|HOD4= [[File:Type-0483_TEMPERANCE.png|thumb]]
|encounter = HoTD 4:
 
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|-|LD:HOD EX= [[File:LDTHOTDEX_Temperance_(Minigames).png|thumb]]
:Chapter 4
 
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</tabber>
|species = Beastman (Amphibian)
 
 
|featured= *''[[The House of the Dead 4]]''<br>
|weapon = Fat body, brass knuckle
 
 
*''[[Loving Deads: The House of the Dead EX]]''
|protect = Fat body
 
 
|encounter=*''HOD4''
|image2 = [[File:Temperance_weakpoint.gif]]
 
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**[[Despair (The House of the Dead 4)|Chapter 5]]
|caption2 = Temperance's weakpoint is its head.
 
 
|weapon= Fat body, brass knuckle
|name = Temperance - <small>Type 0483</small>}}{{Quote|Source = The House of the Dead 4|Quote = This is just great... It's absorbing our attacks!|Attribution = [[James Taylor]]}}Type-0483, codenamed {{Nihongo|'''"Temperance"'''|テンパランス|Tenparansu}}, is an obese tattooed behemoth. It is the fourth boss in ''[[The House of the Dead 4]]''.
 
 
|protect= Fat body
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|voice actor=
 
|image2= [[File:Temperance_weakpoint.gif]]
 
|caption2=Temperance's weakpoint is its head.
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}}
   
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{{Quote|Source = The House of the Dead 4|Quote = This is just great... It's absorbing our attacks!|Attribution = [[James Taylor]]}}
Temperance attempts to crush, punch, and bite its prey. The creature's body invulnerable to gunfire; its head -- its [[List of boss weak points|weak point]] -- must be shot to stall attacks.
 
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'''Type-0483''', codenamed {{Nihongo|'''"Temperance"'''|テンパランス|Tenparansu}}, was an obese tattooed behemoth. It is the fourth [[Bosses|boss]] in ''[[The House of the Dead 4]]''.
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Temperance attempts to crush, punch, and bite its prey. The creature's body is invulnerable to gunfire; its head -- its [[weak point]] -- must be shot to stall any attack.
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== History ==
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{{Main|The House of the Dead 4}}
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Temperance was one of several creatures unleashed by the late [[Caleb Goldman]], the financier of [[Dr. Curien]]'s research, in a posthumous 2003 outbreak. Veteran [[AMS]] agent [[James Taylor]] and newcomer [[Kate Green]] investigated the outbreak. In the process, they discovered a plot to launch nuclear missiles worldwide.
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Taking the subway to the zombie-infested streets, the agents were ambushed by Temperance. Upon realizing that the creature's body was absorbing their bullets, James and Kate lured it to the top of a clock tower; there, they dropped a giant clock face on Temperance's head, killing the creature.
   
 
== Bestiary Overview ==
 
== Bestiary Overview ==
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In combat, Temperance's gelatinous fat protects it from damage. When pursuing the players in the city streets, it attempts to belly flop or roll into them. Later, when they traverse a clock tower, Temperance stalks them through windows in an attempt to punch them. 
 
In combat, Temperance's gelatinous fat protects it from damage. When pursuing the players in the city streets, it attempts to belly flop or roll into them. Later, when they traverse a clock tower, Temperance stalks them through windows in an attempt to punch them. 
   
The behemoth can only be killed by blunt trauma; players must ultimately Temperance's fight culminates with players dropping a massive clock face on its head. 
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The behemoth can only be killed by blunt trauma; ultimately, Temperance's fight culminates with players dropping a massive clock face on its head. 
   
== Appearances ==
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== Other appearances ==
 
Temperance makes a cameo appearance in the third chapter of ''[[Loving Deads: The House of the Dead EX]]'', in the ''Zombie Bowling'' mini-game. Players shoot a bowling ball to move and steer it towards pins; Temperance will appear behind the pins and swallow the ball.
   
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== Gameplay ==
=== ''[[The House of the Dead 4]]'' ===
 
Temperance was one of several creatures unleashed by the late [[Caleb Goldman]], head of the [[DBR Corporation]] and financier of [[Dr. Roy Curien]]'s research, in a posthumous 2003 outbreak. Veteran [[AMS]] agent [[James Taylor]] and newcomer [[Kate Green]] investigated the outbreak. In the process, they discovered a plot to launch nuclear missiles worldwide.
 
   
  +
=== Overview ===
Taking the subway to the zombie-infested streets, the agents were ambushed by Temperance. Upon realizing that the creature's body was absorbing their bullets, James and Kate lured it to the top of a clock tower; there, they dropped a giant clock face on Temperance's head, killing the creature.
 
  +
Unlike the previous three bosses in ''The House of the Dead 4'', Temperance has three unique properties: its health bar cannot be depleted; most of its attack phases will not restart if the player fails to stop them; and the encounter is a hybrid between a boss fight and a normal level, with players ascending a [[Creatures|creature]]-filled clock tower to defeat Temperance in a final quick time event. The creature itself uses roll attacks and the environment to make shooting its weak point (its head) difficult.
   
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=== Phases ===
=== [[Loving Deads: The House of the Dead EX|''Loving Deads: The House of the Dead EX'']] ===
 
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# After standing briefly, Temperance will stomp after the player as the camera moves backward; after 4 steps, the creature will belly flop the player.
Temperance makes a cameo appearance in the third chapter's ''Zombie Bowling'' mini-game. Players shoot a bowling ball to move and steer it towards pins; Temperance will appear behind the pins and swallow the ball.
 
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# Temperance repeats the previous phase, but without standing briefly prior to moving.
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# Temperance curls up into a ball and rolls forwards, stopping two times in the middle of the attack. After two stops, it will continue rolling and damage the player.
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# Temperance repeats the previous phase, but rolls backwards.
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# In the clock tower, after battling hordes of creatures on the first floor, the player ascends to the second. Temperance's face appears through the windows, popping in and out of frame. After enough seconds pass, Temperance will punch the player.
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# Temperance repeats the previous phase.
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# After defeating another creature horde on the top floor, the player approaches a lever as Temperance appears. Shaking the gun within a short time frame will initiate the lever and drop a clock face on Temperance, killing the creature; failure to do so results in Temperance biting the player, and restarting the phase.
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=== Strategies ===
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* Grenades are helpful to stop Temperance's rolling attack, particularly the second variant in which it rolls backwards.
   
 
==Trivia==
 
==Trivia==
*Sega designed Temperance to be ironic; the creature is a giant relentless glutton, yet its namesake cardinal virtue involves self-restraint and sobriety.<ref>http://www.siliconera.com/2012/04/16/how-sega-created-bosses-for-the-house-of-the-dead-4/</ref>
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*[[Sega]] designed Temperance to be ironic; the creature is a giant relentless glutton, yet its namesake cardinal virtue involves self-restraint and sobriety.<ref>{{Cite web|url = http://www.siliconera.com/2012/04/16/how-sega-created-bosses-for-the-house-of-the-dead-4/|title = "How Sega Created Bosses For The House Of The Dead 4"|archiveurl = https://web.archive.org/save/https://www.siliconera.com/how-sega-created-bosses-for-the-house-of-the-dead-4/|archivedate = March 20, 2020|author = SILICONERA STAFF|date = April 16, 2012|quote = ...the name of the stage four boss, Temperance, literally means ‘restrict from something.’ We came to the idea that if you did not restrict food you would become overweight, which led to the design.|publisher = ''Siliconera.com''}}</ref>
 
*Temperance is the third boss in the series (after [[Strength]] and [[Justice]]) to share a name with a cardinal virtue.
 
*Temperance is the third boss in the series (after [[Strength]] and [[Justice]]) to share a name with a cardinal virtue.
*Temperance is the first boss in the ''[[The House of the Dead (franchise)|House of the Dead]] ''series that cannot be damaged by firearms or grenades (quite fitting, as the cardinal virtue of Temperance implies a lot of endurance). This was followed by [[Priestess]] and [[Moon]], both from [[House of the Dead: Scarlet Dawn|''House of the Dead: Scarlet Dawn'']].
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*Temperance is the first boss in the ''[[The House of the Dead (franchise)|House of the Dead]] ''series that cannot be damaged by firearms or grenades (quite fitting, as the cardinal virtue of Temperance implies a lot of endurance). This was followed by [[High Priestess]] and [[Moon]], both from [[House of the Dead: Scarlet Dawn|''House of the Dead: Scarlet Dawn'']].
*Temperance shares the same ability as [[w:c:hokuto:Heart|Mr.Heart]] from Fist of the North Star.
 
   
 
==Gallery==
 
==Gallery==
  +
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=== Official Art ===
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<gallery>
 
Despair-ps3-trophy-37736.png
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</gallery>
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=== Screenshots ===
 
<gallery>
 
<gallery>
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TemperanceWeakPointScan.png|Temperance's weakpoint as shown on the PDA
LDTHOTDEX Temperance (Minigames).png|temperance appears in [[Loving Deads: The House of the Dead EX]]
 
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TemperanceWeakPoint.png
Type-0483 TEMPERANCE.png
 
 
</gallery>
 
</gallery>
   
 
== References ==
 
== References ==
<references />{{HotD4}}
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<references />
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{{HotD4}}
 
[[Category:Bosses]]
 
[[Category:Bosses]]
[[Category:Cardinal Virtues]]
 
 
[[Category:The House of the Dead 4 bosses]]
 
[[Category:The House of the Dead 4 bosses]]

Revision as of 22:50, 15 April 2020


This is just great... It's absorbing our attacks!

Type-0483, codenamed "Temperance" (テンパランス, Tenparansu?), was an obese tattooed behemoth. It is the fourth boss in The House of the Dead 4.

Temperance attempts to crush, punch, and bite its prey. The creature's body is invulnerable to gunfire; its head -- its weak point -- must be shot to stall any attack.

History

Main article: The House of the Dead 4

Temperance was one of several creatures unleashed by the late Caleb Goldman, the financier of Dr. Curien's research, in a posthumous 2003 outbreak. Veteran AMS agent James Taylor and newcomer Kate Green investigated the outbreak. In the process, they discovered a plot to launch nuclear missiles worldwide.

Taking the subway to the zombie-infested streets, the agents were ambushed by Temperance. Upon realizing that the creature's body was absorbing their bullets, James and Kate lured it to the top of a clock tower; there, they dropped a giant clock face on Temperance's head, killing the creature.

Bestiary Overview

Temperance is an giant obese humanoid with sharp teeth, glowing-red eyes, and tattoos. It wears stretch pants, shoes, and a single fingerless glove ridden with spikes. 

In combat, Temperance's gelatinous fat protects it from damage. When pursuing the players in the city streets, it attempts to belly flop or roll into them. Later, when they traverse a clock tower, Temperance stalks them through windows in an attempt to punch them. 

The behemoth can only be killed by blunt trauma; ultimately, Temperance's fight culminates with players dropping a massive clock face on its head. 

Other appearances

Temperance makes a cameo appearance in the third chapter of Loving Deads: The House of the Dead EX, in the Zombie Bowling mini-game. Players shoot a bowling ball to move and steer it towards pins; Temperance will appear behind the pins and swallow the ball.

Gameplay

Overview

Unlike the previous three bosses in The House of the Dead 4, Temperance has three unique properties: its health bar cannot be depleted; most of its attack phases will not restart if the player fails to stop them; and the encounter is a hybrid between a boss fight and a normal level, with players ascending a creature-filled clock tower to defeat Temperance in a final quick time event. The creature itself uses roll attacks and the environment to make shooting its weak point (its head) difficult.

Phases

  1. After standing briefly, Temperance will stomp after the player as the camera moves backward; after 4 steps, the creature will belly flop the player.
  2. Temperance repeats the previous phase, but without standing briefly prior to moving.
  3. Temperance curls up into a ball and rolls forwards, stopping two times in the middle of the attack. After two stops, it will continue rolling and damage the player.
  4. Temperance repeats the previous phase, but rolls backwards.
  5. In the clock tower, after battling hordes of creatures on the first floor, the player ascends to the second. Temperance's face appears through the windows, popping in and out of frame. After enough seconds pass, Temperance will punch the player.
  6. Temperance repeats the previous phase.
  7. After defeating another creature horde on the top floor, the player approaches a lever as Temperance appears. Shaking the gun within a short time frame will initiate the lever and drop a clock face on Temperance, killing the creature; failure to do so results in Temperance biting the player, and restarting the phase.

Strategies

  • Grenades are helpful to stop Temperance's rolling attack, particularly the second variant in which it rolls backwards.

Trivia

  • Sega designed Temperance to be ironic; the creature is a giant relentless glutton, yet its namesake cardinal virtue involves self-restraint and sobriety.[1]
  • Temperance is the third boss in the series (after Strength and Justice) to share a name with a cardinal virtue.
  • Temperance is the first boss in the House of the Dead series that cannot be damaged by firearms or grenades (quite fitting, as the cardinal virtue of Temperance implies a lot of endurance). This was followed by High Priestess and Moon, both from House of the Dead: Scarlet Dawn.

Gallery

Official Art

Screenshots

References

  1. SILICONERA STAFF (April 16, 2012). "How Sega Created Bosses For The House Of The Dead 4". Siliconera.com. Archived from the original on March 20, 2020. “...the name of the stage four boss, Temperance, literally means ‘restrict from something.’ We came to the idea that if you did not restrict food you would become overweight, which led to the design.”
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