m (Adding missing periods.) Tag: Visual edit |
(I redesigned the data tables for first 3 main games so they're horizontal instead of vertical. Should take up less space now. Working on HOTD4's next.) Tag: Visual edit |
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The field journal does not return in the next three games, ''[[The House of the Dead III|III]]'', ''[[The House of the Dead 4|4]]'' (along with its ''[[The House of the Dead 4: Special|Special]]'' expansion), and ''[[House of the Dead: Scarlet Dawn|Scarlet Dawn]].'' Due to evolving technological advancement, it was replaced by a [[AMS PDA|PDA]] developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps. |
The field journal does not return in the next three games, ''[[The House of the Dead III|III]]'', ''[[The House of the Dead 4|4]]'' (along with its ''[[The House of the Dead 4: Special|Special]]'' expansion), and ''[[House of the Dead: Scarlet Dawn|Scarlet Dawn]].'' Due to evolving technological advancement, it was replaced by a [[AMS PDA|PDA]] developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps. |
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− | In the |
+ | In ''[[The House of the Dead: Overkill|The House of the Dead:]]''[[The House of the Dead: Overkill| ''Overkill'']], blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight. |
== Boss weak points (By Game) == |
== Boss weak points (By Game) == |
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=== ''[[The House of the Dead]]'' === |
=== ''[[The House of the Dead]]'' === |
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{| class="article-table" |
{| class="article-table" |
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− | !Boss |
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|- |
|- |
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+ | |'''Name''' |
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|[[Chariot]] (Type 27) |
|[[Chariot]] (Type 27) |
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|Exposed glowing-red part of right breastplate (with armor); whole body (without armor). |
|Exposed glowing-red part of right breastplate (with armor); whole body (without armor). |
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|Whole body. |
|Whole body. |
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|Head. |
|Head. |
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|Exposed arm and leg muscles (listed as "Unknown"). |
|Exposed arm and leg muscles (listed as "Unknown"). |
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|} |
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{| class="article-table" |
{| class="article-table" |
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− | !Boss |
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− | !G's File Entry |
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|- |
|- |
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+ | |'''Name''' |
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|[[Judgment]] (Type 28) |
|[[Judgment]] (Type 28) |
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− | |[[File:Judgment.png|thumb|205x205px]] |
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− | |- |
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|[[Hierophant]] (Type B 05) |
|[[Hierophant]] (Type B 05) |
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|- |
|- |
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|Open mouths. |
|Open mouths. |
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+ | |||
+ | {| class="article-table" |
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+ | |'''Diagram''' |
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|- |
|- |
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+ | |'''Name''' |
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|[[Strength]] (Type 205) |
|[[Strength]] (Type 205) |
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− | |- |
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|[[Magician]] (Type 0) |
|[[Magician]] (Type 0) |
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|- |
|- |
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|Chest organ. Also transforms into Zeal from Judgment, the Heirophant, a Tower serpent, and Strength; each have same weak points as before. |
|Chest organ. Also transforms into Zeal from Judgment, the Heirophant, a Tower serpent, and Strength; each have same weak points as before. |
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|} |
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{| class="article-table" |
{| class="article-table" |
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+ | |'''Diagram''' |
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− | !Boss |
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|- |
|- |
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+ | |'''Name''' |
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|[[Death]] (Type 0011) |
|[[Death]] (Type 0011) |
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+ | |'''Weak point''' |
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|Head. |
|Head. |
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− | |- |
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|Clawed feet. |
|Clawed feet. |
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− | |- |
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|Tentacles, human head-studded trunk, and serpent heads that emerge from petals. |
|Tentacles, human head-studded trunk, and serpent heads that emerge from petals. |
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− | |- |
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|Glowing sun-like emblem on chest; listed as "Analysis is Impossible". |
|Glowing sun-like emblem on chest; listed as "Analysis is Impossible". |
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|[[File:Mother weakpoint.jpg|thumb|225x225px]] |
|[[File:Mother weakpoint.jpg|thumb|225x225px]] |
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[[Category:Gameplay Mechanics]] |
[[Category:Gameplay Mechanics]] |
Revision as of 16:52, 29 September 2019
A weak point is an area of an enemy or boss's body that is vulnerable to damage. The term has been used in both the main House of the Dead series and the spin-off The House of the Dead: Overkill.
Identification
Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a PDA.
The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the first game, and AMS agent "G" in the second). While the first game showed only the blueprint, the sequel showed the journal flipping pages to the blueprints of the boss encountered.
The field journal does not return in the next three games, III, 4 (along with its Special expansion), and Scarlet Dawn. Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.
In The House of the Dead: Overkill, blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.
Boss weak points (By Game)
The House of the Dead
Diagram | ||||
Name | Chariot (Type 27) | Hangedman (Type 041) | Hermit (Type 6803) | Magician (Type 0) |
Weak point | Exposed glowing-red part of right breastplate (with armor); whole body (without armor). | Whole body. | Head. | Exposed arm and leg muscles (listed as "Unknown"). |
The House of the Dead 2
Diagram | |||
Name | Judgment (Type 28) | Hierophant (Type B 05) | Tower (Type 8000) |
Weak point | Zeal (small flying creature); Kuarl (armored behemoth) for chip damage. | Heart | Open mouths. |
Diagram | |||
Name | Strength (Type 205) | Magician (Type 0) | Emperor (Type α) |
Weak point | Head. | Exposed arm and leg muscules. | Chest organ. Also transforms into Zeal from Judgment, the Heirophant, a Tower serpent, and Strength; each have same weak points as before. |
The House of the Dead III
Diagram | ||||
Name | Death (Type 0011) | Fool (Type 0028) | Sun (Type 8830) | Wheel of Fate (Type 0000) |
Weak point | Head. | Clawed feet. | Tentacles, human head-studded trunk, and serpent heads that emerge from petals. | Glowing sun-like emblem on chest; listed as "Analysis is Impossible". |
The House of the Dead 4/Special
Boss | Weak point | G's File Entry |
---|---|---|
Justice (Type 0053, 4 and Special) | Tongue. Legs and other parts of the body also inflict chip damage. | |
The Lovers (Type 6805) | Male spider atop the much larger female. | |
Empress (Type 1210) | Head. | |
Temperance (Type 0483) | Head. | |
The Star (Type 0001) | Scarred chest and head (listed as "No Damage ?"). | |
The World (Type β, both forms) | Red heart in the slit on itschest. | |
Magician (Type 0, Special only) | Exposed arm and leg muscles (listed as "Unknown"). |
House of the Dead: Scarlet Dawn
Boss | Weak point | PDA Scan |
---|---|---|
Chariot (Type 27) | Left shoulder (first part of fight); exposed portion of armor (second part of fight; whenever the player's RPG rocket hits). | |
Hangedman (Type 041) | Whole body. | |
Priestess (Type unknown) | Eyes. | |
Moon (Type unknown) | Third eye (listed as "Unknown"). |
The House of the Dead: Overkill /Extended Cut
Boss | Weak Point | Overkill Diagram | Extended Cut Diagram |
---|---|---|---|
Jasper Guns | Head. | ||
Coco and Sindy (Extended Cut only) | Coco. | [Does not appear] | |
Screamer | Head and chest. | ||
Nigel and Sebastian | Sebastian. | ||
Meat Katie (Extended Cut only) | Cow-like udder. | [Does not appear] | |
Crawler | Arms (Overkill) or eyes (Extended Cut). | ||
Lobber | Arms and head. | ||
Brutus the Ruthless | Weaponized right arm. | ||
Mother | Head (listed as "Unknown" in Extended Cut). |