The Wiki of the Dead
The Wiki of the Dead
m (Adding missing periods.)
Tag: Visual edit
(I redesigned the data tables for first 3 main games so they're horizontal instead of vertical. Should take up less space now. Working on HOTD4's next.)
Tag: Visual edit
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The field journal does not return in the next three games, ''[[The House of the Dead III|III]]'', ''[[The House of the Dead 4|4]]'' (along with its ''[[The House of the Dead 4: Special|Special]]'' expansion), and ''[[House of the Dead: Scarlet Dawn|Scarlet Dawn]].'' Due to evolving technological advancement, it was replaced by a [[AMS PDA|PDA]] developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.
 
The field journal does not return in the next three games, ''[[The House of the Dead III|III]]'', ''[[The House of the Dead 4|4]]'' (along with its ''[[The House of the Dead 4: Special|Special]]'' expansion), and ''[[House of the Dead: Scarlet Dawn|Scarlet Dawn]].'' Due to evolving technological advancement, it was replaced by a [[AMS PDA|PDA]] developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.
   
In the series' prequel, ''[[The House of the Dead: Overkill|Overkill]]'', blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.
+
In ''[[The House of the Dead: Overkill|The House of the Dead:]]''[[The House of the Dead: Overkill| ''Overkill'']], blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.
   
 
== Boss weak points (By Game) ==
 
== Boss weak points (By Game) ==
   
 
=== ''[[The House of the Dead]]'' ===
 
=== ''[[The House of the Dead]]'' ===
 
 
{| class="article-table"
 
{| class="article-table"
 
|'''Diagram'''
!Boss
 
 
|[[File:ChariotWeakPointDiagram.png|thumb|165x165px]]
!Weak point
 
 
|[[File:HangedmanWeakPointDiagram.png|thumb|160x160px]]
!Diagram
 
 
|[[File:HermitWeakPointDiagram.png|thumb|181x181px]]
 
|[[File:MagicianWeakPointDiagram.png|thumb|178x178px]]
 
|-
 
|-
  +
|'''Name'''
 
|[[Chariot]] (Type 27)
 
|[[Chariot]] (Type 27)
 
|[[Hangedman]] (Type 041)
 
|[[Hermit]] (Type 6803)
 
|[[Magician]] (Type 0)
 
|-
 
|'''Weak point'''
 
|Exposed glowing-red part of right breastplate (with armor); whole body (without armor).
 
|Exposed glowing-red part of right breastplate (with armor); whole body (without armor).
|[[File:ChariotWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Hangedman|The Hangedman]] (Type 041)
 
 
|Whole body.
 
|Whole body.
|[[File:HangedmanWeakPointDiagram.png|thumb|198x198px]]
 
|-
 
|[[Hermit]] (Type 6803)
 
 
|Head.
 
|Head.
|[[File:HermitWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Magician]] (Type 0)
 
 
|Exposed arm and leg muscles (listed as "Unknown").
 
|Exposed arm and leg muscles (listed as "Unknown").
|[[File:MagicianWeakPointDiagram.png|thumb|225x225px]]
 
 
|}
 
|}
   
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{| class="article-table"
 
{| class="article-table"
 
|'''Diagram'''
!Boss
 
 
|[[File:Judgment.png|thumb|200x200px]]
!Weak point
 
 
|[[File:2bwd3.png|thumb|200x200px]]
!G's File Entry
 
 
|[[File:3bcq3.png|thumb|200x200px]]
 
|-
 
|-
  +
|'''Name'''
 
|[[Judgment]] (Type 28)
 
|[[Judgment]] (Type 28)
|Zeal (small flying creature); Kuarl (armored behemoth) for chip damage.
 
|[[File:Judgment.png|thumb|205x205px]]
 
|-
 
 
|[[Hierophant]] (Type B 05)
 
|[[Hierophant]] (Type B 05)
 
|[[Tower]] (Type 8000)
|Heart.
 
|[[File:2bwd3.png|thumb|198x198px]]
 
 
|-
 
|-
 
|'''Weak point'''
|[[Tower]] (Type 8000)
 
 
|Zeal (small flying creature); Kuarl (armored behemoth) for chip damage.
 
|Heart
 
|Open mouths.
 
|Open mouths.
 
|}
|[[File:3bcq3.png|thumb|204x204px]]
 
  +
  +
{| class="article-table"
  +
|'''Diagram'''
 
|[[File:4bpo0.png|thumb|200x200px]]
 
|[[File:Hotd2MagicianGsFile.png|thumb|200x200px]]
 
|[[File:Fb2vp8.png|thumb|200x200px]]
 
|-
 
|-
  +
|'''Name'''
 
|[[Strength]] (Type 205)
 
|[[Strength]] (Type 205)
|Head.
 
|[[File:4bpo0.png|thumb|200x200px]]
 
|-
 
 
|[[Magician]] (Type 0)
 
|[[Magician]] (Type 0)
 
|[[Emperor]] (Type α)
|Exposed arm and leg muscles.
 
|[[File:Hotd2MagicianGsFile.png|thumb|200x200px]]
 
 
|-
 
|-
 
|'''Weak point'''
|[[Emperor]] (Type α)
 
 
|Head.
 
|Exposed arm and leg muscules.
 
|Chest organ. Also transforms into Zeal from Judgment, the Heirophant, a Tower serpent, and Strength; each have same weak points as before.
 
|Chest organ. Also transforms into Zeal from Judgment, the Heirophant, a Tower serpent, and Strength; each have same weak points as before.
|[[File:Fb2vp8.png|thumb|201x201px]]
 
 
|}
 
|}
   
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{| class="article-table"
 
{| class="article-table"
  +
|'''Diagram'''
!Boss
 
 
|[[File:DeathWeakPointDiagram.png|thumb|207x207px]]
!Weak point
 
 
|[[File:FoolWeakPointDiagram.png|thumb|207x207px]]
!Diagram
 
 
|[[File:SunWeakPointDiagram.png|thumb|207x207px]]
 
|[[File:WheelOfFateWeakPointDiagram.png|thumb|207x207px]]
 
|-
 
|-
  +
|'''Name'''
 
|[[Death]] (Type 0011)
 
|[[Death]] (Type 0011)
 
|[[Fool]] (Type 0028)
 
|[[Sun]] (Type 8830)
 
|[[Wheel of Fate]] (Type 0000)
 
|-
  +
|'''Weak point'''
 
|Head.
 
|Head.
|[[File:DeathWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Fool]] (Type 0028)
 
 
|Clawed feet.
 
|Clawed feet.
|[[File:FoolWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Sun]] (Type 8830)
 
 
|Tentacles, human head-studded trunk, and serpent heads that emerge from petals.
 
|Tentacles, human head-studded trunk, and serpent heads that emerge from petals.
|[[File:SunWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Wheel of Fate]] (Type 0000)
 
 
|Glowing sun-like emblem on chest; listed as "Analysis is Impossible".
 
|Glowing sun-like emblem on chest; listed as "Analysis is Impossible".
|[[File:WheelOfFateWeakPointDiagram.png|thumb|225x225px]]
 
 
|}
 
|}
   
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|[[File:Mother weakpoint.jpg|thumb|225x225px]]
 
|[[File:Mother weakpoint.jpg|thumb|225x225px]]
 
|}
 
|}
 
 
 
 
 
 
[[Category:Gameplay Mechanics]]
 
[[Category:Gameplay Mechanics]]

Revision as of 16:52, 29 September 2019

CreatureWeakPoint

A weak point diagram all regular humanoid creatures. This image was used in arcade cabinet artwork and manuals for the first two House of the Dead games.

A weak point is an area of an enemy or boss's body that is vulnerable to damage. The term has been used in both the main House of the Dead series and the spin-off The House of the Dead: Overkill.

Identification

Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a PDA.

The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the first game, and AMS agent "G" in the second). While the first game showed only the blueprint, the sequel showed the journal flipping pages to the blueprints of the boss encountered.

The field journal does not return in the next three games, III, 4 (along with its Special expansion), and Scarlet Dawn. Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.

In The House of the Dead: Overkill, blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.

Boss weak points (By Game)

The House of the Dead

Diagram
ChariotWeakPointDiagram
HangedmanWeakPointDiagram
HermitWeakPointDiagram
MagicianWeakPointDiagram
Name Chariot (Type 27) Hangedman (Type 041) Hermit (Type 6803) Magician (Type 0)
Weak point Exposed glowing-red part of right breastplate (with armor); whole body (without armor). Whole body. Head. Exposed arm and leg muscles (listed as "Unknown").

The House of the Dead 2

Diagram
Judgment
2bwd3
3bcq3
Name Judgment (Type 28) Hierophant (Type B 05) Tower (Type 8000)
Weak point Zeal (small flying creature); Kuarl (armored behemoth) for chip damage. Heart Open mouths.
Diagram
4bpo0
Hotd2MagicianGsFile
Fb2vp8
Name Strength (Type 205) Magician (Type 0) Emperor (Type α)
Weak point Head. Exposed arm and leg muscules. Chest organ. Also transforms into Zeal from Judgment, the Heirophant, a Tower serpent, and Strength; each have same weak points as before.

The House of the Dead III

Diagram
DeathWeakPointDiagram
FoolWeakPointDiagram
SunWeakPointDiagram
WheelOfFateWeakPointDiagram
Name Death (Type 0011) Fool (Type 0028) Sun (Type 8830) Wheel of Fate (Type 0000)
Weak point Head. Clawed feet. Tentacles, human head-studded trunk, and serpent heads that emerge from petals. Glowing sun-like emblem on chest; listed as "Analysis is Impossible".

The House of the Dead 4/Special

Boss Weak point G's File Entry
Justice (Type 0053, 4 and Special) Tongue. Legs and other parts of the body also inflict chip damage.
JusticeWeakPointScan
The Lovers (Type 6805) Male spider atop the much larger female.
TheloversWeakPointScan
Empress (Type 1210) Head.
EmpressWeakPointScan
Temperance (Type 0483) Head.
TemperanceWeakPointScan
The Star (Type 0001) Scarred chest and head (listed as "No Damage ?").
StarWeakPointScan
The World (Type β, both forms) Red heart in the slit on itschest.
WorldWeakPointScan
Magician (Type 0, Special only) Exposed arm and leg muscles (listed as "Unknown").
MagicianHOTD4SPWeakPointScan

House of the Dead: Scarlet Dawn

Boss Weak point PDA Scan
Chariot (Type 27) Left shoulder (first part of fight); exposed portion of armor (second part of fight; whenever the player's RPG rocket hits).
ChariotSDWeakPointScan
Hangedman (Type 041) Whole body.
HangedmanSDWeakPointScan
Priestess (Type unknown) Eyes.
PriestessWeakPointScan
Moon (Type unknown) Third eye (listed as "Unknown").
MoonWeakPointScan

The House of the Dead: Overkill /Extended Cut

Boss Weak Point Overkill Diagram Extended Cut Diagram
Jasper Guns Head.
Jasperboss
Jasper weakpoint
Coco and Sindy (Extended Cut only) Coco. [Does not appear]
Coco & Sindy weakpoint
Screamer Head and chest.
Screamerboss
Screamer weakpoint
Nigel and Sebastian Sebastian.
Nigel and Sebastian
Nigel & Sebastian weakpoint
Meat Katie (Extended Cut only) Cow-like udder. [Does not appear]
Meat Katie weakpoint
Crawler Arms (Overkill) or eyes (Extended Cut).
Crawler Weakpoints
Crawler weakpoint
Lobber Arms and head.
Lobber
Lobber weakpoint
Brutus the Ruthless Weaponized right arm.
Brutus
Brutus weakpoint
Mother Head (listed as "Unknown" in Extended Cut).
Mother
Mother weakpoint