m (Multibrawlr moved page Boss weaknesses to List of boss weak points: Making the title more descriptive of its content (literally just a list of boss weak points). Also using the term "weak point" because it's been used in so many of the House of...) |
(→Identification: Removed quotation marks from G's name. Added page links and moved the location of another.) Tag: Visual edit |
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+ | {{article type|universe}} |
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− | The following is a comprehensive list of all [[Bosses|boss]] '''weak points '''in the main ''[[The House of the Dead (Series)|House of the Dead]] ''series and related games. |
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+ | [[File:CreatureWeakPoint.png|thumb|220x220px|A weak point diagram all regular humanoid [[creatures]]. This image was used in arcade cabinet artwork and manuals for the first two ''[[The House of the Dead (franchise)|House of the Dead]] ''games.]] |
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+ | {{Quote|Quote = His tongue was his weakness.|Attribution = [[Kate Green]] to [[G]] before fighting [[Justice]].|Source = The House of the Dead 4 Special}} |
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− | [[Chariot]]: Exposed, glowing-red part of right breastplate. |
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+ | A '''weak point '''is an area of an [[Enemies|enemy]] or [[Bosses|boss]]'s body that is vulnerable to damage. The term has been used in the main ''[[The House of the Dead (franchise)|House of the Dead]] ''video game series, the spiritual successor ''[[Vampire Night]]'', and the spin-off ''[[The House of the Dead: Overkill]]''. |
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− | [[Hangedman]]: Whole body. |
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+ | == Identification == |
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− | [[Hermit]]: Head. |
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+ | Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a [[PDA]]. |
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+ | The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the [[The House of the Dead (1996 video game)|first game]], and [[AMS]] agent [[G|G]] in the [[The House of the Dead 2|second]]). While the first game showed only the blueprint, the sequel showed the [[G's file|journal]] flipping pages to the blueprints of the boss encountered. |
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− | [[Magician]]: Exposed arm and leg muscles. |
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+ | The field journal does not return in the next three games, ''[[The House of the Dead III|III]]'', ''[[The House of the Dead 4|4]]'' (along with its ''[[The House of the Dead 4: Special|Special]]'' expansion), and ''[[House of the Dead: Scarlet Dawn|Scarlet Dawn]].'' Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps. |
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⚫ | |||
− | [[Judgment]]: Zeal; shooting Kaurl's armor does chip damage. |
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+ | In ''[[The House of the Dead: Overkill|The House of the Dead:]]''[[The House of the Dead: Overkill| ''Overkill'']], blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight. |
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− | [[Hierophant]]: Exposed heart in chest. |
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+ | == Boss weak points (By Game) == |
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− | [[Tower]]: Mouth of each serpent. |
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⚫ | |||
+ | <gallery columns="2" hideaddbutton="true"> |
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+ | ChariotWeakPointDiagram.png|[[Chariot]] (Type 27) - '''Exposed glowing-red part of right breastplate (with armor); whole body (without armor).''' |
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+ | HangedmanWeakPointDiagram.png|[[Hangedman]] (Type 041) - '''Whole body excluding wings.''' |
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+ | HermitWeakPointDiagram.png|[[Hermit]] (Type 6803) - '''Head.''' |
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+ | MagicianWeakPointDiagram.png|[[Magician]] (Type 0) - '''Pulsating arm and leg muscles; listed as "Unknown".''' |
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+ | </gallery> |
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− | [[Strength]]: Head. |
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+ | <gallery hideaddbutton="true"> |
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+ | Judgment.png|[[Judgment]] (Type 28) - '''Zeal (small flying creature); Kuarl (armored behemoth) for chip damage.''' |
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+ | 2bwd3.png|[[Hierophant]] (Type B 05) - '''Heart.''' |
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+ | 3bcq3.png|[[Tower]] (Type 8000) - '''Open mouths.''' |
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+ | 4bpo0.png|[[Strength]] (Type 205) - '''Head.''' |
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+ | Hotd2MagicianGsFile.png|[[Magician]] (Type 0) - '''Pulsating arm and leg muscles.''' |
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+ | Fb2vp8.png|[[Emperor]] (Type α) - '''Chest organ (listed as "Unknown")/weak points of Zeal from Judgment, the Hierophant, a Tower serpent, and Strength (can transform).''' |
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+ | </gallery> |
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− | [[Magician]]: Exposed arm and leg muscles. |
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+ | <gallery columns="2" hideaddbutton="true"> |
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+ | DeathWeakPointDiagram.png|[[Death]] (Type 0011) - '''Head.''' |
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+ | FoolWeakPointDiagram.png|[[Fool]] (Type 0028) - '''Clawed feet.''' |
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+ | WheelOfFateWeakPointDiagram.png|[[Wheel of Fate]] (Type 0000) - '''Glowing sun-like emblem on chest; listed as "Analysis is Impossible".''' |
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+ | </gallery> |
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− | [[Emperor]]: Heart-like organ; transforms into previous bosses (except Magician) with the same weak points. |
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+ | <gallery hideaddbutton="true"> |
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+ | JusticeWeakPointScan.png|[[Justice]] (Type 0053) - '''Tongue.''' |
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+ | EmpressWeakPointScan.png|[[Empress|The Empress]] (Type 1210) - '''Head.''' |
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+ | TemperanceWeakPointScan.png|[[Temperance]] (Type 0483) - '''Mouth.''' |
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+ | StarWeakPointScan.png|[[Star|The Star]] (Type 0001) - '''Scarred chest and head.''' |
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+ | WorldWeakPointScan.png|[[The World]] (Type β) - '''Heart; listed as "Unknown".''' |
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+ | </gallery> |
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− | ==''[[The House of the Dead |
+ | === ''[[The House of the Dead 4: Special]]'' === |
+ | <gallery hideaddbutton="true"> |
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− | [[Death]]: Head |
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+ | JusticeWeakPointScan.png|[[Justice]] (Type 0053) - '''Tongue.''' |
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+ | MagicianHOTD4SPWeakPointScan.png|[[Magician]] (Type 0) - '''Pulsating arm and leg muscles; listed as "Unknown".''' |
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+ | </gallery> |
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− | [[Fool]]: Clawed feet. |
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+ | <gallery columns="2" hideaddbutton="true"> |
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+ | HangedmanSDWeakPointScan.png|[[Hangedman]] (Type 041) - '''Whole body excluding wings.''' |
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+ | PriestessWeakPointScan.png|[[High Priestess]] (Type unknown) - '''Eyes.''' |
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+ | MoonWeakPointScan.png|[[Moon]] (Type unknown) - '''Third eye (listed as "Unknown").''' |
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+ | </gallery> |
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+ | === ''[[The House of the Dead: Overkill]]'' /''[[The House of the Dead: Overkill Extended Cut|Extended Cut]]'' === |
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⚫ | |||
+ | {| class="article-table" |
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− | [[Wheel of Fate]]: Glowing sun-like emblem on chest. |
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+ | !Boss |
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+ | !Weak Point |
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− | [[Justice]] (both games): Tongue. |
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+ | !''Overkill'' Diagram |
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− | |||
+ | !''Extended Cut'' Diagram |
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⚫ | |||
+ | |- |
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− | |||
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− | [[Empress]]: Head. |
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+ | |Head. |
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− | |||
+ | |[[File:Jasperboss.jpg|thumb|225x225px]] |
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− | [[Temperance]]: Head. |
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+ | |[[File:Jasper weakpoint.jpg|thumb|225x225px]] |
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− | |||
+ | |- |
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− | [[Star]]: Scarred chest and head. |
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− | |||
+ | |Coco. |
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− | [[The World]] (both forms): Red heart in the slit on his chest. |
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+ | |''[Does not appear]'' |
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− | |||
+ | |[[File:Coco & Sindy weakpoint.jpg|thumb|225x225px]] |
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− | [[Magician]] (''Special ''only): Exposed arm and leg muscles. |
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+ | |- |
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− | |||
+ | |[[Screamer]] |
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⚫ | |||
⚫ | |||
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+ | |[[File:Screamerboss.jpg|thumb|225x225px]] |
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− | |||
+ | |[[File:Screamer weakpoint.jpg|thumb|225x225px]] |
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− | [[Priestess]]: Eyes. |
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+ | |- |
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− | |||
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− | Hangedman: Whole body. |
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+ | |Sebastian. |
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− | |||
+ | |[[File:Nigel and Sebastian.jpg|thumb|225x225px]] |
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− | [[Moon]]: Third eye. |
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+ | |[[File:Nigel & Sebastian weakpoint.jpg|thumb|225x225px]] |
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⚫ | |||
+ | |- |
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⚫ | |||
⚫ | |||
− | |||
+ | |Cow-like udder. |
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+ | |''[Does not appear]'' |
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− | |||
+ | |[[File:Meat Katie weakpoint.jpg|thumb|225x225px]] |
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⚫ | |||
+ | |- |
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− | |||
+ | |[[Crawler]] |
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+ | |Arms (''Overkill'') or eyes (''Extended Cut''). |
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− | |||
+ | |[[File:Crawler Weakpoints.jpg|thumb|225x225px]] |
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⚫ | |||
+ | |[[File:Crawler weakpoint.jpg|thumb|225x225px]] |
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− | |||
+ | |- |
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− | [[Crawler]]: Insectoid arms and head. |
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+ | |[[Lobber]] |
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− | |||
− | + | |Arms and head. |
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+ | |[[File:Lobber.png|thumb|225x225px]] |
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− | |||
+ | |[[File:Lobber weakpoint.jpg|thumb|225x225px]] |
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⚫ | |||
+ | |- |
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− | |||
⚫ | |||
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+ | |Weaponized right arm. |
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+ | |[[File:Brutus.png|thumb|225x225px]] |
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+ | |[[File:Brutus weakpoint.jpg|thumb|225x225px]] |
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+ | |- |
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+ | |Head (listed as "Unknown" in ''Extended Cut''). |
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+ | |[[File:Mother.png|thumb|225x225px]] |
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+ | |[[File:Mother weakpoint.jpg|thumb|225x225px]] |
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+ | |} |
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+ | [[Category:Gameplay mechanics]] |
Revision as of 15:40, 19 May 2020
(Main series and Spin-offs)
His tongue was his weakness.
A weak point is an area of an enemy or boss's body that is vulnerable to damage. The term has been used in the main House of the Dead video game series, the spiritual successor Vampire Night, and the spin-off The House of the Dead: Overkill.
Identification
Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a PDA.
The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the first game, and AMS agent G in the second). While the first game showed only the blueprint, the sequel showed the journal flipping pages to the blueprints of the boss encountered.
The field journal does not return in the next three games, III, 4 (along with its Special expansion), and Scarlet Dawn. Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.
In The House of the Dead: Overkill, blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.
Boss weak points (By Game)
The House of the Dead
The House of the Dead 2
The House of the Dead III
The House of the Dead 4
The House of the Dead 4: Special
House of the Dead: Scarlet Dawn
The House of the Dead: Overkill /Extended Cut
Boss | Weak Point | Overkill Diagram | Extended Cut Diagram |
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Jasper Guns | Head. | ||
Coco and Sindy (Extended Cut only) | Coco. | [Does not appear] | |
Screamer | Head and chest. | ||
Nigel and Sebastian | Sebastian. | ||
Meat Katie (Extended Cut only) | Cow-like udder. | [Does not appear] | |
Crawler | Arms (Overkill) or eyes (Extended Cut). | ||
Lobber | Arms and head. | ||
Brutus the Ruthless | Weaponized right arm. | ||
Mother | Head (listed as "Unknown" in Extended Cut). |