The Wiki of the Dead
The Wiki of the Dead
(Resized weak point images, removed duplicate text.)
Tag: Visual edit
(→‎Identification: Removed quotation marks from G's name. Added page links and moved the location of another.)
Tag: Visual edit
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{{article type|universe}}
 
[[File:CreatureWeakPoint.png|thumb|220x220px|A weak point diagram all regular humanoid [[creatures]]. This image was used in arcade cabinet artwork and manuals for the first two ''[[The House of the Dead (franchise)|House of the Dead]] ''games.]]
 
[[File:CreatureWeakPoint.png|thumb|220x220px|A weak point diagram all regular humanoid [[creatures]]. This image was used in arcade cabinet artwork and manuals for the first two ''[[The House of the Dead (franchise)|House of the Dead]] ''games.]]
A '''weak point '''is an area of an [[Enemies|enemy]] or [[Bosses|boss]]'s body that is vulnerable to damage. The term has been used in both the main ''[[The House of the Dead (franchise)|House of the Dead]] ''series and the spin-off ''[[The House of the Dead: Overkill]]''.
 
   
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{{Quote|Quote = His tongue was his weakness.|Attribution = [[Kate Green]] to [[G]] before fighting [[Justice]].|Source = The House of the Dead 4 Special}}
== Boss weak points (By Game) ==
 
   
 
A '''weak point '''is an area of an [[Enemies|enemy]] or [[Bosses|boss]]'s body that is vulnerable to damage. The term has been used in the main ''[[The House of the Dead (franchise)|House of the Dead]] ''video game series, the spiritual successor ''[[Vampire Night]]'', and the spin-off ''[[The House of the Dead: Overkill]]''.
=== ''[[The House of the Dead]]'' ===
 
{| class="article-table"
 
!Boss
 
!Weak point
 
!Diagram
 
|-
 
|[[Chariot]] (Type 27)
 
|Exposed glowing-red part of right breastplate (with armor); whole body (without armor)
 
|[[File:ChariotWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Hangedman|The Hangedman]] (Type 041)
 
|Whole body
 
|[[File:HangedmanWeakPointDiagram.png|thumb|198x198px]]
 
|-
 
|[[Hermit]] (Type 6803)
 
|Head
 
|[[File:HermitWeakPointDiagram.png|thumb|225x225px]]
 
|-
 
|[[Magician]] (Type 0)
 
|Exposed arm and leg muscules
 
|[[File:MagicianWeakPointDiagram.png|thumb|225x225px]]
 
|}
 
   
  +
== Identification ==
=== ''[[The House of the Dead 2]]'' ===
 
  +
Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a [[PDA]].
[[Judgment]]: Zeal; shooting Kaurl's armor does chip damage.
 
   
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The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the [[The House of the Dead (1996 video game)|first game]], and [[AMS]] agent [[G|G]] in the [[The House of the Dead 2|second]]). While the first game showed only the blueprint, the sequel showed the [[G's file|journal]] flipping pages to the blueprints of the boss encountered.
[[Hierophant]]: Exposed heart in chest.
 
   
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The field journal does not return in the next three games, ''[[The House of the Dead III|III]]'', ''[[The House of the Dead 4|4]]'' (along with its ''[[The House of the Dead 4: Special|Special]]'' expansion), and ''[[House of the Dead: Scarlet Dawn|Scarlet Dawn]].'' Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.
[[Tower]]: Mouth of each serpent.
 
   
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In ''[[The House of the Dead: Overkill|The House of the Dead:]]''[[The House of the Dead: Overkill| ''Overkill'']], blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.
[[Strength]]: Head.
 
   
 
== Boss weak points (By Game) ==
[[Magician]]: Exposed arm and leg muscles.
 
 
=== ''[[The House of the Dead]]'' ===
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<gallery columns="2" hideaddbutton="true">
 
ChariotWeakPointDiagram.png|[[Chariot]] (Type 27) - '''Exposed glowing-red part of right breastplate (with armor); whole body (without armor).'''
  +
HangedmanWeakPointDiagram.png|[[Hangedman]] (Type 041) - '''Whole body excluding wings.'''
  +
HermitWeakPointDiagram.png|[[Hermit]] (Type 6803) - '''Head.'''
  +
MagicianWeakPointDiagram.png|[[Magician]] (Type 0) - '''Pulsating arm and leg muscles; listed as "Unknown".'''
  +
</gallery>
   
 
=== ''[[The House of the Dead 2]]'' ===
[[Emperor]]: Heart-like organ; transforms into previous bosses (except Magician) with the same weak points.
 
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<gallery hideaddbutton="true">
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Judgment.png|[[Judgment]] (Type 28) - '''Zeal (small flying creature); Kuarl (armored behemoth) for chip damage.'''
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2bwd3.png|[[Hierophant]] (Type B 05) - '''Heart.'''
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3bcq3.png|[[Tower]] (Type 8000) - '''Open mouths.'''
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4bpo0.png|[[Strength]] (Type 205) - '''Head.'''
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Hotd2MagicianGsFile.png|[[Magician]] (Type 0) - '''Pulsating arm and leg muscles.'''
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Fb2vp8.png|[[Emperor]] (Type α) - '''Chest organ (listed as "Unknown")/weak points of Zeal from Judgment, the Hierophant, a Tower serpent, and Strength (can transform).'''
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</gallery>
   
 
=== ''[[The House of the Dead III]]'' ===
 
=== ''[[The House of the Dead III]]'' ===
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<gallery columns="2" hideaddbutton="true">
[[Death]]: Head
 
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DeathWeakPointDiagram.png|[[Death]] (Type 0011) - '''Head.'''
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FoolWeakPointDiagram.png|[[Fool]] (Type 0028) - '''Clawed feet.'''
 
SunWeakPointDiagram.png|[[Sun]] (Type 8830) - '''Tentacles, human head-studded trunk, and serpent heads that emerge from petals.'''
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WheelOfFateWeakPointDiagram.png|[[Wheel of Fate]] (Type 0000) - '''Glowing sun-like emblem on chest; listed as "Analysis is Impossible".'''
  +
</gallery>
   
 
=== [[The House of the Dead 4|''The House of the Dead 4'']] ===
[[Fool]]: Clawed feet.
 
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<gallery hideaddbutton="true">
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JusticeWeakPointScan.png|[[Justice]] (Type 0053) - '''Tongue.'''
 
TheloversWeakPointScan.png|[[Lovers|The Lovers]] (Type 6805) - '''Male spider atop the much larger female.'''
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EmpressWeakPointScan.png|[[Empress|The Empress]] (Type 1210) - '''Head.'''
  +
TemperanceWeakPointScan.png|[[Temperance]] (Type 0483) - '''Mouth.'''
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StarWeakPointScan.png|[[Star|The Star]] (Type 0001) - '''Scarred chest and head.'''
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WorldWeakPointScan.png|[[The World]] (Type β) - '''Heart; listed as "Unknown".'''
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</gallery>
   
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=== ''[[The House of the Dead 4: Special]]'' ===
[[Sun]]: Tentacles, head-studded trunk, and serpent heads emerging from petals.
 
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<gallery hideaddbutton="true">
 
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JusticeWeakPointScan.png|[[Justice]] (Type 0053) - '''Tongue.'''
[[Wheel of Fate]]: Glowing sun-like emblem on chest.
 
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MagicianHOTD4SPWeakPointScan.png|[[Magician]] (Type 0) - '''Pulsating arm and leg muscles; listed as "Unknown".'''
 
  +
</gallery>
=== [[The House of the Dead 4|''The House of the Dead 4'']]/[[The House of the Dead 4: Special|''Special'']] ===
 
[[Justice]] (both games): Tongue.
 
 
[[Lovers]]: Male spider atop the much larger female.
 
 
[[Empress]]: Head.
 
 
[[Temperance]]: Head.
 
 
[[Star]]: Scarred chest and head.
 
 
[[The World]] (both forms): Red heart in the slit on his chest.
 
 
[[Magician]] (''Special ''only): Exposed arm and leg muscles.
 
   
 
=== ''[[House of the Dead: Scarlet Dawn]]'' ===
 
=== ''[[House of the Dead: Scarlet Dawn]]'' ===
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<gallery columns="2" hideaddbutton="true">
Chariot: Left shoulder (first part of fight); exposed portion of armor (second part of fight; whenever the player's RPG rocket hits).
+
ChariotSDWeakPointScan.png|[[Chariot]] (Type 27) - '''Left shoulder (first part of fight); exposed portion of armor (second part of fight; whenever the player's RPG rocket hits).'''
  +
HangedmanSDWeakPointScan.png|[[Hangedman]] (Type 041) - '''Whole body excluding wings.'''
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PriestessWeakPointScan.png|[[High Priestess]] (Type unknown) - '''Eyes.'''
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MoonWeakPointScan.png|[[Moon]] (Type unknown) - '''Third eye (listed as "Unknown").'''
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</gallery>
   
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=== ''[[The House of the Dead: Overkill]]'' /''[[The House of the Dead: Overkill Extended Cut|Extended Cut]]'' ===
[[Priestess]]: Eyes.
 
   
 
{| class="article-table"
Hangedman: Whole body.
 
 
!Boss
 
 
!Weak Point
[[Moon]]: Third eye.
 
  +
!''Overkill'' Diagram
 
=== ''[[The House of the Dead: Overkill]]''/''Extended Cut'' ===
+
!''Extended Cut'' Diagram
 
|-
[[Jasper Guns]]: Head. 
+
|[[Jasper Guns]]
 
 
|Head.
[[Coco and Sindy]] (''Extended Cut ''only'')'': Coco.
 
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|[[File:Jasperboss.jpg|thumb|225x225px]]
 
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|[[File:Jasper weakpoint.jpg|thumb|225x225px]]
[[Screamer]]: Head and chest.
 
 
|-
 
[[Nigel and Sebastian]]: Sebastian.
+
|[[Coco and Sindy]] (''Extended Cut'' only)
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|Coco.
 
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|''[Does not appear]''
[[Meat Katie]] (''Extended Cut ''only'')'': Cow-like udder.
 
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|[[File:Coco & Sindy weakpoint.jpg|thumb|225x225px]]
 
 
|-
[[Crawler]]: Insectoid arms and head.
 
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|[[Screamer]]
 
[[Lobber]]: Arms and head.
+
|Head and chest.
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|[[File:Screamerboss.jpg|thumb|225x225px]]
 
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|[[File:Screamer weakpoint.jpg|thumb|225x225px]]
[[Brutus the Ruthless]]: Weaponized right arm.
 
 
|-
 
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|[[Nigel and Sebastian]]
[[Mother]]: Head.
 
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|Sebastian.
[[Category:Gameplay Mechanics]]
 
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|[[File:Nigel and Sebastian.jpg|thumb|225x225px]]
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|[[File:Nigel & Sebastian weakpoint.jpg|thumb|225x225px]]
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|-
 
|[[Meat Katie]] (''Extended Cut'' only)
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|Cow-like udder.
  +
|''[Does not appear]''
  +
|[[File:Meat Katie weakpoint.jpg|thumb|225x225px]]
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|-
  +
|[[Crawler]]
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|Arms (''Overkill'') or eyes (''Extended Cut'').
  +
|[[File:Crawler Weakpoints.jpg|thumb|225x225px]]
  +
|[[File:Crawler weakpoint.jpg|thumb|225x225px]]
  +
|-
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|[[Lobber]]
  +
|Arms and head.
 
|[[File:Lobber.png|thumb|225x225px]]
  +
|[[File:Lobber weakpoint.jpg|thumb|225x225px]]
  +
|-
 
|[[Brutus the Ruthless]]
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|Weaponized right arm.
 
|[[File:Brutus.png|thumb|225x225px]]
  +
|[[File:Brutus weakpoint.jpg|thumb|225x225px]]
  +
|-
 
|[[Mother]]
  +
|Head (listed as "Unknown" in ''Extended Cut'').
 
|[[File:Mother.png|thumb|225x225px]]
  +
|[[File:Mother weakpoint.jpg|thumb|225x225px]]
 
|}
 
[[Category:Gameplay mechanics]]

Revision as of 15:40, 19 May 2020

CreatureWeakPoint

A weak point diagram all regular humanoid creatures. This image was used in arcade cabinet artwork and manuals for the first two House of the Dead games.

His tongue was his weakness.

Kate Green to G before fighting Justice.[src]

A weak point is an area of an enemy or boss's body that is vulnerable to damage. The term has been used in the main House of the Dead video game series, the spiritual successor Vampire Night, and the spin-off The House of the Dead: Overkill.

Identification

Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a PDA.

The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the first game, and AMS agent G in the second). While the first game showed only the blueprint, the sequel showed the journal flipping pages to the blueprints of the boss encountered.

The field journal does not return in the next three games, III, 4 (along with its Special expansion), and Scarlet Dawn. Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.

In The House of the Dead: Overkill, blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.

Boss weak points (By Game)

The House of the Dead

The House of the Dead 2

The House of the Dead III

The House of the Dead 4

The House of the Dead 4: Special

House of the Dead: Scarlet Dawn

The House of the Dead: Overkill /Extended Cut

Boss Weak Point Overkill Diagram Extended Cut Diagram
Jasper Guns Head.
Jasperboss
Jasper weakpoint
Coco and Sindy (Extended Cut only) Coco. [Does not appear]
Coco & Sindy weakpoint
Screamer Head and chest.
Screamerboss
Screamer weakpoint
Nigel and Sebastian Sebastian.
Nigel and Sebastian
Nigel & Sebastian weakpoint
Meat Katie (Extended Cut only) Cow-like udder. [Does not appear]
Meat Katie weakpoint
Crawler Arms (Overkill) or eyes (Extended Cut).
Crawler Weakpoints
Crawler weakpoint
Lobber Arms and head.
Lobber
Lobber weakpoint
Brutus the Ruthless Weaponized right arm.
Brutus
Brutus weakpoint
Mother Head (listed as "Unknown" in Extended Cut).
Mother
Mother weakpoint