A weak point is an area of an enemy or boss's body that is vulnerable to damage. The term has been used in both the main House of the Dead series and the spin-off The House of the Dead: Overkill.
Identification
Each game in the series identifies boss weak points differently, either by blueprints on a field journal or a PDA.
The first two games featured a field journal containing blueprints given by a wounded character (a wounded scientist in the first game, and AMS agent "G" in the second). While the first game showed only the blueprint, the sequel showed the journal flipping pages to the blueprints of the boss encountered.
The field journal does not return in the next three games, III, 4 (along with its Special expansion), and Scarlet Dawn. Due to evolving technological advancement, it was replaced by a PDA developed by the AMS, which contains a camera/scanner that photographs/scans a boss and digitally analyzes and identifies its weak point by beeps.
In The House of the Dead: Overkill, blueprints for the bosses' weakpoints are shown in the loading screens before the boss fight.
Boss weak points (By Game)
The House of the Dead
The House of the Dead 2
The House of the Dead III
The House of the Dead 4
The House of the Dead 4: Special
House of the Dead: Scarlet Dawn
The House of the Dead: Overkill /Extended Cut
Boss | Weak Point | Overkill Diagram | Extended Cut Diagram |
---|---|---|---|
Jasper Guns | Head. | ||
Coco and Sindy (Extended Cut only) | Coco. | [Does not appear] | |
Screamer | Head and chest. | ||
Nigel and Sebastian | Sebastian. | ||
Meat Katie (Extended Cut only) | Cow-like udder. | [Does not appear] | |
Crawler | Arms (Overkill) or eyes (Extended Cut). | ||
Lobber | Arms and head. | ||
Brutus the Ruthless | Weaponized right arm. | ||
Mother | Head (listed as "Unknown" in Extended Cut). |