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{{Boss |
{{Boss |
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+ | |title1=Wheel of Fate - <small> Type-0000 </small> |
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+ | |image1= Image:Wheel_of_Fate.jpeg |
− | |featured |
+ | |featured= *''[[The House of the Dead III]]''<br> |
+ | *''[[The House of the Dead 4: Special]]'' (mentioned) |
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− | |encounter = HoTD III: |
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+ | |encounter=[[Wheel of Fate (Chapter)|Chapter 5]] |
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− | :Chapter 0 (cutscene only) |
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− | :Chapter 5 |
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+ | |voice actor= |
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− | |image2 |
+ | |image2= [[File:WoF_weakpoint.gif]] |
− | |caption2 |
+ | |caption2=Listed as analysis is impossible, Wheel of Fate's weak point is his core located on the chest |
}} |
}} |
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⚫ | Type-0000, codenamed |
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+ | |||
⚫ | '''Type-0000''', codenamed {{Nihongo|'''"Wheel of Fate"'''|ホイール・オブ・フェイト|Hoīru Obu Feito}}, was the resurrected, computerized form of genetic engineer [[Dr. Curien]]. Awakening 21 years after his death, he appeared as a metallic humanoid [[Creatures|creature]] with electrokinetic and levitational powers, surrounded by a wheel that was spun to deflect and choose attacks. |
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+ | |||
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== History == |
== History == |
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− | After his death on [[The House of the Dead|December 18th, 1998]], Curien's body underwent a nineteen-year resurrection process. Reawakening in 2019 before his son, [[Daniel Curien]], and [[Lisa Rogan]], |
+ | After his death on [[The House of the Dead|December 18th, 1998]], Curien's body underwent a nineteen-year resurrection process. Reawakening in 2019 before his son, [[Daniel Curien]], and [[Lisa Rogan]], Wheel of Fate vowed to "destroy [and] resurrect everything." Upon defeat, he pleaded for mercy but was ultimately destroyed. |
== Bestiary Overview == |
== Bestiary Overview == |
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− | + | Wheel of Fate is a metal humanoid surging with electricity, surrounded by a spiked wheel. He has long slicked, horn-like appendages on his head, glowing white eyes, and a sun-shaped emblem on his chest. In combat, he summons projectiles and shields, evading gunfire with fast movement. |
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==Combat== |
==Combat== |
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− | With his high health and mobility, |
+ | With his high health and mobility, Wheel of Fate is one of the longest boss battles in the ''House of the Dead ''series. Three of his five attack patterns are determined by a random spin of his wheel; the last two occur at lower health. Fast, precise shooting is critical to avoid Wheel of Fate's attacks (especially on console ports of ''The House of the Dead III'', whereupon reload speed is slower than the arcade version). |
The following is a comprehensive, strategic guide to the Wheel of Fate's attack patterns: |
The following is a comprehensive, strategic guide to the Wheel of Fate's attack patterns: |
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− | * In his '''first''' attack, |
+ | * In his '''first''' attack, Wheel of Fate stops and curls up, charging energy while protected by his wheel. Then, weak point exposed, he shoots two sets of arcing lightning bolts. |
** This is always the first attack pattern used. |
** This is always the first attack pattern used. |
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** It is best to shoot the closest projectiles and not miss shots. |
** It is best to shoot the closest projectiles and not miss shots. |
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− | * In his '''second''' attack, |
+ | * In his '''second''' attack, Wheel of Fate flies around, impervious to damage, before charging at players in an electrical shield. |
** Players should just manage to halt his charge by firing all six shots, reloading, then continuing for another six. |
** Players should just manage to halt his charge by firing all six shots, reloading, then continuing for another six. |
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** Each shot slightly pushes back the Wheel of Fate, but he will keep advancing fast. |
** Each shot slightly pushes back the Wheel of Fate, but he will keep advancing fast. |
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− | * In his '''third''' attack, |
+ | * In his '''third''' attack, Wheel of Fate races about the stage at high speed, passing several times before charging at players. |
− | ** Track his movements and fire carefully during the small windows of opportunity provided. |
+ | ** Track his movements and fire carefully during the small windows of opportunity provided. |
− | * In his '''fourth''' attack, |
+ | * In his '''fourth''' attack, Wheel of Fate unleashes a volley of electric projectiles as he flies off-screen. |
** Similar to the first attack, it is recommended to shoot the ones closest and give oneself time to reload; more than six projectiles will be launched. |
** Similar to the first attack, it is recommended to shoot the ones closest and give oneself time to reload; more than six projectiles will be launched. |
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− | * In his '''fifth''' and most dangerous attack, |
+ | * In his '''fifth''' and most dangerous attack, Wheel of Fate charges and unleashes multiple lightning bolts. |
** The bolts are brighter the closer they are. |
** The bolts are brighter the closer they are. |
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− | In between attacks, |
+ | In between attacks, Wheel of Fate's chest is exposed for damage. |
== Quotes == |
== Quotes == |
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+ | {{Quote|Source = The House of the Dead III|Quote = I am Curien... I shall destroy everything, and... resurrect everything.|Attribution = Wheel of Fate to Lisa Rogan and Daniel Curien.}} |
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− | |||
− | {{Quote|Source = The House of the Dead III|Quote = |
+ | {{Quote|Source = The House of the Dead III|Quote = This is the world you humans wanted... The world... is overpopulated... Even you must realize that! Daniel, you need me...|Attribution = Wheel of Fate after being defeated.}} |
− | {{Quote|Source = The House of the Dead III|Quote = This is the world you humans wanted... The world... is overpopulated... Even you must realize that! Daniel, you need me...|Attribution = The Wheel of Fate after being defeated.}} |
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== Trivia == |
== Trivia == |
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− | *Like all bosses of the ''House of the Dead'' series (prior to ''[[The House of the Dead: Overkill|Overkill]]''), |
+ | *Like all bosses of the ''House of the Dead'' series (prior to ''[[The House of the Dead: Overkill|Overkill]]''), Wheel of Fate's name is derived from a Tarot card in the Major Arcana. However, the name was changed (the original card being called "The Wheel of Fortune"). |
− | *The final bosses of the first four games appear to embody primal elements of nature: |
+ | *The final bosses of the first four games appear to embody primal elements of nature: [[Magician]] uses fire, [[ Emperor]] uses magnetism, Wheel of Fate uses electricity, and the [[The World|World]] uses ice. |
− | *In regards to his weak point, the game states "Analysis is impossible". |
+ | *In regards to his weak point, the game states "Analysis is impossible". Magician and Emperor from the previous two games, in contrast, had theirs marked as "unknown". |
− | *Although it is unknown who resurrected Curien, the flashback teaser of the [[The House of the Dead 2|second game]] shows Goldman visiting |
+ | *Although it is unknown who resurrected Curien, the flashback teaser of the [[The House of the Dead 2|second game]] shows Goldman visiting Magician's laboratory and stopping before Curien's corpse, implying that the former was indeed the one who secretly resurrected Curien. |
− | *In the "good" ending of ''[[The House of the Dead 4: Special]]'', [[Thornheart]] proclaims that |
+ | *In the "good" ending of ''[[The House of the Dead 4: Special]]'', [[Thornheart]] proclaims that Wheel of Fate "cannot be stopped." |
− | *Wheel of Fate's theme is a remixed version of Emperor's theme from ''The House of the Dead 2''. |
+ | *Wheel of Fate's theme is a remixed version of Emperor's theme from ''[[The House of the Dead 2]]''. |
== Gallery == |
== Gallery == |
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=== Concept Art === |
=== Concept Art === |
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<gallery> |
<gallery> |
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− | Wheel-of-Fate-1-.png|Pencil sketch of |
+ | Wheel-of-Fate-1-.png|Pencil sketch of Wheel of Fate during ''The House of the Dead III'''s development. |
</gallery> |
</gallery> |
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− | === Official |
+ | === Official Art === |
<gallery navigation="true"> |
<gallery navigation="true"> |
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− | Wheel-of-fate-ps3-trophy-36288.png|"Wheel of Fate" PSN trophy. |
+ | Wheel-of-fate-ps3-trophy-36288.png|"Wheel of Fate" PSN trophy.|link=http://www.thewebsiteofthedead.com/wp-content/uploads/2012/06/wheel-of-fate-ps3-trophy-36288.png |
− | Wheel of fate.jpg| |
+ | Wheel of fate.jpg|Wheel of Fate launching projectiles. |
+ | WheelOfFateScan.jpeg|Wheel of Fate in the Famitsu ''The House of the Dead III'' Perfect Guide. |
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+ | </gallery> |
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+ | |||
+ | === Data === |
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+ | <gallery> |
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+ | WOFpic.png|Wheel of Fate's character model from ''The House of the Dead III''. |
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+ | Wheel of Fate Render HOTD III.png|Wheel of Fate's model |
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</gallery> |
</gallery> |
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{{HotD3}} |
{{HotD3}} |
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[[Category:Bosses]] |
[[Category:Bosses]] |
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[[Category:The House of the Dead III bosses]] |
[[Category:The House of the Dead III bosses]] |
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+ | [[Category:Final bosses]] |
Revision as of 20:28, 29 January 2020
I am Curien... I shall destroy everything, and... resurrect everything.
Type-0000, codenamed "Wheel of Fate" (ホイール・オブ・フェイト, Hoīru Obu Feito ), was the resurrected, computerized form of genetic engineer Dr. Curien. Awakening 21 years after his death, he appeared as a metallic humanoid creature with electrokinetic and levitational powers, surrounded by a wheel that was spun to deflect and choose attacks.
He is thefinal boss of The House of the Dead III, and chronologically the last to be encountered in the main House of the Dead series thus far. His weak point is the white sun-like symbol on his chest.
History
After his death on December 18th, 1998, Curien's body underwent a nineteen-year resurrection process. Reawakening in 2019 before his son, Daniel Curien, and Lisa Rogan, Wheel of Fate vowed to "destroy [and] resurrect everything." Upon defeat, he pleaded for mercy but was ultimately destroyed.
Bestiary Overview
Wheel of Fate is a metal humanoid surging with electricity, surrounded by a spiked wheel. He has long slicked, horn-like appendages on his head, glowing white eyes, and a sun-shaped emblem on his chest. In combat, he summons projectiles and shields, evading gunfire with fast movement.
Combat
With his high health and mobility, Wheel of Fate is one of the longest boss battles in the House of the Dead series. Three of his five attack patterns are determined by a random spin of his wheel; the last two occur at lower health. Fast, precise shooting is critical to avoid Wheel of Fate's attacks (especially on console ports of The House of the Dead III, whereupon reload speed is slower than the arcade version).
The following is a comprehensive, strategic guide to the Wheel of Fate's attack patterns:
- In his first attack, Wheel of Fate stops and curls up, charging energy while protected by his wheel. Then, weak point exposed, he shoots two sets of arcing lightning bolts.
- This is always the first attack pattern used.
- It is best to shoot the closest projectiles and not miss shots.
- In his second attack, Wheel of Fate flies around, impervious to damage, before charging at players in an electrical shield.
- Players should just manage to halt his charge by firing all six shots, reloading, then continuing for another six.
- Each shot slightly pushes back the Wheel of Fate, but he will keep advancing fast.
- In his third attack, Wheel of Fate races about the stage at high speed, passing several times before charging at players.
- Track his movements and fire carefully during the small windows of opportunity provided.
- In his fourth attack, Wheel of Fate unleashes a volley of electric projectiles as he flies off-screen.
- Similar to the first attack, it is recommended to shoot the ones closest and give oneself time to reload; more than six projectiles will be launched.
- In his fifth and most dangerous attack, Wheel of Fate charges and unleashes multiple lightning bolts.
- The bolts are brighter the closer they are.
In between attacks, Wheel of Fate's chest is exposed for damage.
Quotes
I am Curien... I shall destroy everything, and... resurrect everything.
Wheel of Fate to Lisa Rogan and Daniel Curien.[src]
This is the world you humans wanted... The world... is overpopulated... Even you must realize that! Daniel, you need me...
Wheel of Fate after being defeated.[src]
Trivia
- Like all bosses of the House of the Dead series (prior to Overkill), Wheel of Fate's name is derived from a Tarot card in the Major Arcana. However, the name was changed (the original card being called "The Wheel of Fortune").
- The final bosses of the first four games appear to embody primal elements of nature: Magician uses fire, Emperor uses magnetism, Wheel of Fate uses electricity, and the World uses ice.
- In regards to his weak point, the game states "Analysis is impossible". Magician and Emperor from the previous two games, in contrast, had theirs marked as "unknown".
- Although it is unknown who resurrected Curien, the flashback teaser of the second game shows Goldman visiting Magician's laboratory and stopping before Curien's corpse, implying that the former was indeed the one who secretly resurrected Curien.
- In the "good" ending of The House of the Dead 4: Special, Thornheart proclaims that Wheel of Fate "cannot be stopped."
- Wheel of Fate's theme is a remixed version of Emperor's theme from The House of the Dead 2.
Gallery
Concept Art
Official Art
Data
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